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Concepts for Game Oust Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Conditions, SpaceConditions, Group, Directions, AbsoluteDirections, AdjacentDirection End End Behaviour Implementation CopyContext, Then, DoLudeme Visual ComponentStyle, DiscComponent, Symbols Math Arithmetic, Comparison, Equal, LesserThan, GreaterThan, Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), RemoveEffectFrequency(29%), SetNextPlayerFrequency(29%), MoveAgainFrequency(29%), NumPlayPhase(1) End Behaviour PieceNumberAverage(33.78), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(86.02), DurationTurnsStdDev(28.13), DurationTurnsNotTimeouts(86.02), DecisionMoves(1), BoardCoverageDefault(0.74), AdvantageP1(0.46), Balance(0.92), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.27), BranchingFactorAverage(65.38), DecisionFactorAverage(65.4) Implementation PlayoutsPerSecond(24.74), MovesPerSecond(2391.55) Container NumPlayableSitesOnBoard(127), NumColumns(13), NumRows(13), NumCorners(6), NumDirections(10.2), NumOrthogonalDirections(5.39), NumDiagonalDirections(4.82), NumAdjacentDirections(5.39), NumOffDiagonalDirections(0), NumOuterSites(36), NumInnerSites(91), NumLayers(1), NumEdges(420), NumCells(127), NumVertices(294), NumPerimeterSites(36), NumTopSites(7), NumBottomSites(7), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(127) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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