|
Concepts for Game Dörvön Cag Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Dorvon Cag
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex, Cell, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(4), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(2), NumStartComponentsHand(4) Play FromToDecisionBetweenContainersFrequency(100%), FromToDecisionEmptyFrequency(100%), NumPlayPhase(2) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(2), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(4), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(4), DecisionMoves(1), BoardCoverageDefault(0.8), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.4), BranchingFactorAverage(3.5), DecisionFactorAverage(3.5) Implementation PlayoutsPerSecond(81304.2), MovesPerSecond(650396.06) Container NumPlayableSitesOnBoard(5), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(2.4), NumOrthogonalDirections(2.4), NumDiagonalDirections(0), NumAdjacentDirections(2.4), NumOffDiagonalDirections(0), NumOuterSites(4), NumInnerSites(1), NumLayers(1), NumEdges(6), NumCells(0), NumVertices(5), NumPerimeterSites(4), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(7) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
|