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Concepts for Game Len Cúa Kín Ngoa Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Len Cua Kin Ngoa
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, StepEffect, HopEffect, Capture, HopCapture, Conditions, SpaceConditions, Distance, MoveConditions, CanNotMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsFriend, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Operations, Minimum, Comparison, Equal, GreaterThanOrEqual, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsBoardPerPlayer(2), NumStartComponentsHandPerPlayer(6), NumStartComponentsPerPlayer(8), NumStartComponentsBoard(4), NumStartComponentsHand(12) Play StepDecisionFrequency(47%), StepDecisionToEmptyFrequency(47%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), FromToDecisionBetweenContainersFrequency(49%), FromToDecisionEmptyFrequency(49%), RemoveEffectFrequency(8%), HopCaptureFrequency(8%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(4) End EliminatePiecesEndFrequency(3%) Behaviour PieceNumberAverage(7.54), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(36.97), DurationTurnsStdDev(92.6), DurationTurnsNotTimeouts(36.97), DecisionMoves(1), BoardCoverageDefault(0.94), AdvantageP1(0.97), Balance(0.06), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.47), BranchingFactorAverage(7.75), DecisionFactorAverage(7.75) Implementation PlayoutsPerSecond(13018.68), MovesPerSecond(369454.03) Container NumPlayableSitesOnBoard(16), NumColumns(4), NumRows(4), NumCorners(4), NumDirections(5.25), NumOrthogonalDirections(3), NumDiagonalDirections(2.25), NumAdjacentDirections(5.25), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(4), NumLayers(1), NumEdges(40), NumCells(16), NumVertices(25), NumPerimeterSites(12), NumTopSites(4), NumBottomSites(4), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(17) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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