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Concepts for Game Jeu du Renard et de la Poule Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Jeu du Renard et de la Poule
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, RelativeDirections, ForwardsDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex, Cell, CrossBoard, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(14), NumStartComponentsBoardPerPlayer(6.5), NumStartComponentsHandPerPlayer(0.5), NumStartComponentsPerPlayer(7), NumStartComponentsBoard(13), NumStartComponentsHand(1) Play StepDecisionFrequency(93%), StepDecisionToEmptyFrequency(93%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(1%), RemoveEffectFrequency(5%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(2) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(11.07), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(70.74), DurationTurnsStdDev(8.67), DurationTurnsNotTimeouts(70.74), DecisionMoves(0.98), BoardCoverageDefault(0.96), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(6.62), DecisionFactorAverage(6.72) Implementation PlayoutsPerSecond(2775.69), MovesPerSecond(257828.8) Container NumPlayableSitesOnBoard(73), NumColumns(7), NumRows(7), NumCorners(16), NumDirections(4.36), NumOrthogonalDirections(4.36), NumDiagonalDirections(0), NumAdjacentDirections(4.36), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(9), NumLayers(1), NumEdges(72), NumCells(40), NumVertices(33), NumPerimeterSites(24), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(4), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(74) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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