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Concepts for Game Sümi Naga Game (Hunt) Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Sumi Naga Game (Hunt)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, AlquerqueTiling, AlquerqueBoard, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(2), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(4), NumStartComponentsHand(20) Play StepDecisionFrequency(78%), StepDecisionToEmptyFrequency(78%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), FromToDecisionBetweenContainersFrequency(18%), FromToDecisionEmptyFrequency(18%), RemoveEffectFrequency(5%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(2) End EliminatePiecesEndFrequency(95%), DrawFrequency(5%) Behaviour PieceNumberAverage(11.66), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(123.02), DurationTurnsStdDev(34.75), DurationTurnsNotTimeouts(123.02), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.05), Balance(0.1), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.47), BranchingFactorAverage(12.31), DecisionFactorAverage(12.34) Implementation PlayoutsPerSecond(854.45), MovesPerSecond(271754.84) Container NumPlayableSitesOnBoard(57), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(4.48), NumOrthogonalDirections(4.48), NumDiagonalDirections(0), NumAdjacentDirections(4.48), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(56), NumCells(32), NumVertices(25), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(58) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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