|
Concepts for Game Tayam Sonalu Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Tayam Sonalu
Boolean Properties Discrete, Alternating, Stochastic, Multiplayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount, SumDice End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, ChessComponent, PawnComponent, StackType Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PachisiBoard, Track, TrackOwned, PlayableSites, Cell, CrossBoard, Hand Component Piece, Dice, DiceD4
Numerical Properties NumPlayers(4) Start NumStartComponents(18), NumStartComponentsHandPerPlayer(4.5), NumStartComponentsPerPlayer(4.5), NumStartComponentsHand(18) Play PassDecisionFrequency(53%), RemoveDecisionFrequency(1%), FromToDecisionWithinBoardFrequency(45%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(43%), FromToDecisionEnemyFrequency(2%), FromToDecisionFriendFrequency(2%), SetNextPlayerFrequency(37%), MoveAgainFrequency(37%), RollFrequency(100%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(46%), NoOwnPiecesWinFrequency(46%), DrawFrequency(54%) Behaviour PieceNumberAverage(7.36), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1963.45), DurationTurnsStdDev(1255.65), DurationTurnsNotTimeouts(605.33), DecisionMoves(0.43), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.89), Completion(1), Drawishness(0), Timeouts(0.54), BoardSitesOccupiedAverage(0.07), BranchingFactorAverage(1.98), DecisionFactorAverage(3.29) Implementation PlayoutsPerSecond(16.23), MovesPerSecond(43747.85) Container NumPlayableSitesOnBoard(97), NumColumns(19), NumRows(19), NumCorners(8), NumDirections(5.77), NumOrthogonalDirections(3.3), NumDiagonalDirections(2.47), NumAdjacentDirections(5.69), NumOffDiagonalDirections(0), NumOuterSites(69), NumInnerSites(28), NumLayers(1), NumEdges(236), NumCells(97), NumVertices(144), NumPerimeterSites(69), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(6), NumPlayableSites(103) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(2)
|