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Concepts for Game Aiyawatstani Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Historical Information
Boolean
Numerical
Aiyawatstani (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End NoMovesEndFrequency(81%), NoMovesWinFrequency(81%), DrawFrequency(19%) Behaviour PieceNumberAverage(18.59), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(637.49), DurationTurnsStdDev(905.57), DurationTurnsNotTimeouts(200.6), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.97), Completion(0.81), Drawishness(0.19), Timeouts(0.19), BoardSitesOccupiedAverage(0.45), BranchingFactorAverage(19.12), DecisionFactorAverage(19.15) Implementation PlayoutsPerSecond(347.66), MovesPerSecond(172892.63) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Aiyawatstani (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End NoMovesEndFrequency(87%), NoMovesWinFrequency(87%), DrawFrequency(13%) Behaviour PieceNumberAverage(20.12), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(507.11), DurationTurnsStdDev(775.14), DurationTurnsNotTimeouts(209.32), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.54), Balance(0.93), Completion(0.87), Drawishness(0.13), Timeouts(0.13), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(20.14), DecisionFactorAverage(20.17) Implementation PlayoutsPerSecond(334.63), MovesPerSecond(166472.65) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Aiyawatstani (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(90%), StepDecisionToEmptyFrequency(90%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End EliminatePiecesEndFrequency(45%), DrawFrequency(55%) Behaviour PieceNumberAverage(19.79), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(548.24), DurationTurnsStdDev(823.89), DurationTurnsNotTimeouts(203.81), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.47), Balance(0.95), Completion(0.85), Drawishness(0.15), Timeouts(0.15), BoardSitesOccupiedAverage(0.48), BranchingFactorAverage(19.88), DecisionFactorAverage(19.96) Implementation PlayoutsPerSecond(331.7), MovesPerSecond(164731.05) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Aiyawatstani (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, CanNotMove, PieceConditions, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, PlayerValue, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End NoMovesEndFrequency(86%), NoMovesWinFrequency(86%), DrawFrequency(14%) Behaviour PieceNumberAverage(19.81), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(524.29), DurationTurnsStdDev(799.41), DurationTurnsNotTimeouts(202.66), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.52), Balance(0.96), Completion(0.86), Drawishness(0.14), Timeouts(0.14), BoardSitesOccupiedAverage(0.48), BranchingFactorAverage(20.1), DecisionFactorAverage(20.15) Implementation PlayoutsPerSecond(280.54), MovesPerSecond(139563.16) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Aiyawatstani (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, CanNotMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd, NoMovesWin Behaviour Implementation State, PlayerValue, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End NoMovesEndFrequency(85%), NoMovesWinFrequency(85%), DrawFrequency(15%) Behaviour PieceNumberAverage(18.38), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(598.76), DurationTurnsStdDev(822.92), DurationTurnsNotTimeouts(263.25), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.41), Balance(0.83), Completion(0.85), Drawishness(0.15), Timeouts(0.15), BoardSitesOccupiedAverage(0.45), BranchingFactorAverage(19.31), DecisionFactorAverage(19.34) Implementation PlayoutsPerSecond(303.96), MovesPerSecond(151264.9) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Aiyawatstani (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End EliminatePiecesEndFrequency(81%), EliminatePiecesWinFrequency(81%), DrawFrequency(19%) Behaviour PieceNumberAverage(18.92), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(657.43), DurationTurnsStdDev(913.02), DurationTurnsNotTimeouts(225.22), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.36), Balance(0.73), Completion(0.81), Drawishness(0.19), Timeouts(0.19), BoardSitesOccupiedAverage(0.46), BranchingFactorAverage(19), DecisionFactorAverage(19.04) Implementation PlayoutsPerSecond(369.44), MovesPerSecond(183877.89) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Aiyawatstani (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, CanNotMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation State, PlayerValue, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End EliminatePiecesEndFrequency(47%), DrawFrequency(53%) Behaviour PieceNumberAverage(18.92), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(603.68), DurationTurnsStdDev(848.32), DurationTurnsNotTimeouts(242.48), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.45), Balance(0.9), Completion(0.84), Drawishness(0.16), Timeouts(0.16), BoardSitesOccupiedAverage(0.46), BranchingFactorAverage(19.55), DecisionFactorAverage(19.63) Implementation PlayoutsPerSecond(308.76), MovesPerSecond(153469.39) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Aiyawatstani (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, CanMove, CanNotMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PlayerValue, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End EliminatePiecesEndFrequency(87%), EliminatePiecesWinFrequency(87%), DrawFrequency(13%) Behaviour PieceNumberAverage(20.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(519.4), DurationTurnsStdDev(786.76), DurationTurnsNotTimeouts(223.45), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.97), Completion(0.87), Drawishness(0.13), Timeouts(0.13), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(20.15), DecisionFactorAverage(20.18) Implementation PlayoutsPerSecond(301.24), MovesPerSecond(150256.21) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Aiyawatstani (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, HopCapture, Conditions, MoveConditions, NoMoves, CanMove, CanNotMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, IsFriend, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation State, PlayerValue, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(90%), StepDecisionToEmptyFrequency(90%), HopDecisionFrequency(10%), HopDecisionMoreThanOneFrequency(10%), HopDecisionEnemyToEmptyFrequency(10%), RemoveEffectFrequency(10%), HopCaptureFrequency(10%), HopCaptureMoreThanOneFrequency(10%), NumPlayPhase(1) End EliminatePiecesEndFrequency(42%), DrawFrequency(58%) Behaviour PieceNumberAverage(20.09), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(460.45), DurationTurnsStdDev(720.98), DurationTurnsNotTimeouts(208.37), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.47), Balance(0.95), Completion(0.89), Drawishness(0.11), Timeouts(0.11), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(20.7), DecisionFactorAverage(20.79) Implementation PlayoutsPerSecond(334.92), MovesPerSecond(165801.41) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Aiyawatstani (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, CheckersComponent Math Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(40), NumStartComponentsBoardPerPlayer(20), NumStartComponentsPerPlayer(20), NumStartComponentsBoard(40) Play StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), RemoveEffectFrequency(9%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End EliminatePiecesEndFrequency(35%), DrawFrequency(65%) Behaviour PieceNumberAverage(19.42), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(577.23), DurationTurnsStdDev(848.49), DurationTurnsNotTimeouts(237.92), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.42), Balance(0.85), Completion(0.85), Drawishness(0.15), Timeouts(0.15), BoardSitesOccupiedAverage(0.47), BranchingFactorAverage(19.29), DecisionFactorAverage(19.39) Implementation PlayoutsPerSecond(385.1), MovesPerSecond(190570.99) Container NumPlayableSitesOnBoard(41), NumColumns(9), NumRows(9), NumCorners(4), NumDirections(5.07), NumOrthogonalDirections(5.07), NumDiagonalDirections(0), NumAdjacentDirections(5.07), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(25), NumLayers(1), NumEdges(104), NumCells(64), NumVertices(41), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(41) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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