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Concepts for Game Bouge Shodra Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Bouge Shodra
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, AnimalComponent, MarkerComponent Math Arithmetic, Comparison, Equal, Set, Union, Complement, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex, Cell, AlquerqueBoard, AlquerqueBoardWithOneTriangle, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(26), NumStartComponentsBoardPerPlayer(5), NumStartComponentsHandPerPlayer(8), NumStartComponentsPerPlayer(13), NumStartComponentsBoard(10), NumStartComponentsHand(16) Play StepDecisionFrequency(86%), StepDecisionToEmptyFrequency(86%), HopDecisionFrequency(4%), HopDecisionMoreThanOneFrequency(4%), HopDecisionEnemyToEmptyFrequency(4%), FromToDecisionBetweenContainersFrequency(10%), FromToDecisionEmptyFrequency(10%), RemoveEffectFrequency(4%), HopCaptureFrequency(4%), HopCaptureMoreThanOneFrequency(4%), NumPlayPhase(2) End EliminatePiecesEndFrequency(88%), DrawFrequency(12%) Behaviour PieceNumberAverage(10.41), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(294.14), DurationTurnsStdDev(128.5), DurationTurnsNotTimeouts(294.14), DecisionMoves(0.99), BoardCoverageDefault(0.97), AdvantageP1(0.12), Balance(0.24), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(11.35), DecisionFactorAverage(11.47) Implementation PlayoutsPerSecond(669.03), MovesPerSecond(348925.39) Container NumPlayableSitesOnBoard(75), NumColumns(5), NumRows(9), NumCorners(9), NumDirections(4.46), NumOrthogonalDirections(4.23), NumDiagonalDirections(0.23), NumAdjacentDirections(4.23), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(11), NumLayers(1), NumEdges(74), NumCells(40), NumVertices(35), NumPerimeterSites(24), NumTopSites(1), NumBottomSites(3), NumRightSites(6), NumLeftSites(6), NumCentreSites(1), NumConvexCorners(7), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(76) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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