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Concepts for Game Game of Life Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Realtime, Simulation Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesNonDecision, MovesEffects, RemoveEffect, AddEffect, Conditions, PieceConditions, IsEmpty, Directions, AbsoluteDirections, AdjacentDirection End End, Draw Behaviour Implementation Visual ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Set, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(0) Start NumStartComponents(9), NumStartComponentsBoardPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsBoard(9) Play RemoveEffectFrequency(98%), AddEffectFrequency(98%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(0), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(0), DecisionMoves(0), BoardCoverageDefault(0.5), Completion(0), Timeouts(0) Implementation PlayoutsPerSecond(142.87), MovesPerSecond(7714.75) Container NumPlayableSitesOnBoard(144), NumColumns(12), NumRows(12), NumCorners(4), NumDirections(7.03), NumOrthogonalDirections(3.67), NumDiagonalDirections(3.36), NumAdjacentDirections(7.03), NumOffDiagonalDirections(0), NumOuterSites(44), NumInnerSites(100), NumLayers(1), NumEdges(312), NumCells(144), NumVertices(169), NumPerimeterSites(44), NumTopSites(12), NumBottomSites(12), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(144) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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