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Concepts for Game Theseus and the Minotaur Computed with UCT playouts

Other concept computations are available: Alpha-Beta Or Random

Default

Boolean
Properties
Discrete, Alternating, Solitaire, Puzzle, PlanningPuzzle
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, FromToEffect, Capture, ReplacementCapture, Conditions, SpaceConditions, Distance, Contains, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsPieceAt, Directions, AbsoluteDirections, OrthogonalDirection
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesLoss, ReachEnd, ReachWin
Behaviour
Implementation
Then, ForEachPiece
Visual
PenAndPaperStyle, ComponentStyle, MarkerComponent, Symbols
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Conjunction, Negation, Set, Union, Intersection, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Edge, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(1)
Start
NumStartComponents(43), NumStartComponentsBoardPerPlayer(43), NumStartComponentsPerPlayer(43), NumStartComponentsBoard(43)
Play
PassDecisionFrequency(29%), StepDecisionFrequency(71%), StepDecisionToEmptyFrequency(71%), StepDecisionToFriendFrequency(3%), RemoveEffectFrequency(2%), NumPlayPhase(1)
End
NoOwnPiecesEndFrequency(51%), NoOwnPiecesLossFrequency(51%), ReachEndFrequency(49%), ReachWinFrequency(49%)
Behaviour
PieceNumberAverage(42.95), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(0.67), Completion(0.49), Timeouts(0), BoardSitesOccupiedAverage(0.05), BranchingFactorAverage(3.56), DecisionFactorAverage(3.56)
Implementation
PlayoutsPerSecond(1255.74), MovesPerSecond(165063.81)
Container
NumPlayableSitesOnBoard(120), NumColumns(6), NumRows(6), NumCorners(4), NumDirections(6.11), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.78), NumAdjacentDirections(6.11), NumOffDiagonalDirections(0), NumOuterSites(20), NumInnerSites(16), NumLayers(1), NumEdges(84), NumCells(36), NumVertices(49), NumPerimeterSites(20), NumTopSites(6), NumBottomSites(6), NumRightSites(6), NumLeftSites(6), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(120)
Component
NumComponentsType(3), NumComponentsTypePerPlayer(1), NumDice(0)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council