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Concepts for Game Pagade Kayi Ata (Sixteen-handed) Computed with UCT playouts

Other concept computations are available: Alpha-Beta Or Random

SIxteen-handed

Boolean
Properties
Discrete, Alternating, Stochastic, Multiplayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
End
End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
Behaviour
Implementation
State, StateType, StackState, PieceState, SiteState, Variable, SetPending, CopyContext, Then, ForEachPiece, DoLudeme
Visual
ComponentStyle, DiscComponent, StackType, Symbols
Math
Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Track, TrackOwned, Region, PlayableSites, Cell, Hand
Component
Piece, Dice

Numerical
Properties
NumPlayers(16)
Start
NumStartComponents(66), NumStartComponentsHandPerPlayer(4.12), NumStartComponentsPerPlayer(4.12), NumStartComponentsHand(66)
Play
PassDecisionFrequency(21%), RemoveDecisionFrequency(1%), FromToDecisionWithinBoardFrequency(74%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(73%), FromToDecisionEnemyFrequency(3%), SetNextPlayerFrequency(34%), MoveAgainFrequency(34%), RollFrequency(68%), NumPlayPhase(1)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(21.16), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(3280.7), DurationTurnsStdDev(187.22), DurationTurnsNotTimeouts(20000), DecisionMoves(0.62), BoardCoverageDefault(0.89), AdvantageP1(0.56), Balance(0.87), Completion(1), Drawishness(0), Timeouts(1), BoardSitesOccupiedAverage(0.05), BranchingFactorAverage(3), DecisionFactorAverage(4.19)
Implementation
PlayoutsPerSecond(1.16), MovesPerSecond(5894.43)
Container
NumPlayableSitesOnBoard(385), NumColumns(136), NumRows(135), NumCorners(32), NumDirections(5.74), NumOrthogonalDirections(3.08), NumDiagonalDirections(2.66), NumAdjacentDirections(5.65), NumOffDiagonalDirections(0), NumOuterSites(273), NumInnerSites(112), NumLayers(1), NumEdges(960), NumCells(385), NumVertices(576), NumPerimeterSites(273), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(32), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(18), NumPlayableSites(403)
Component
NumComponentsType(18), NumComponentsTypePerPlayer(1), NumDice(2)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council