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Concepts for Game Tavli Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, Stochastic, Match, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, MaxDistance, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsFriend, Scoring, PieceCount End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, ScoringEnd, ScoringWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, DiscComponent, StackType Math Arithmetic, Comparison, Equal, NotEqual, LesserThan, GreaterThanOrEqual, Logic, Conjunction, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, Region, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, Dice, DiceD6
Numerical Properties NumPlayers(2.0) Start NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30) Play PassDecisionFrequency(22%), RemoveDecisionFrequency(3%), FromToDecisionWithinBoardFrequency(1%), FromToDecisionFriendFrequency(1%), SetNextPlayerFrequency(46%), MoveAgainFrequency(46%), RollFrequency(64%), NumPlayPhase(1.0) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%), ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1459.93), DurationTurnsStdDev(1431.07), DurationTurnsNotTimeouts(1459.93), DecisionMoves(0.55), BoardCoverageDefault(2.86), AdvantageP1(0.15), Balance(0.3), Completion(1), Drawishness(0), Timeouts(0) Implementation PlayoutsPerSecond(970.78), MovesPerSecond(1265891.55) Container NumPlayableSitesOnBoard(26.0), NumColumns(13.0), NumRows(2.0), NumCorners(4.0), NumDirections(4.69), NumOrthogonalDirections(2.85), NumDiagonalDirections(1.85), NumAdjacentDirections(2.85), NumOffDiagonalDirections(0), NumOuterSites(26.0), NumInnerSites(0.0), NumLayers(1.0), NumEdges(37.0), NumCells(12.0), NumVertices(26.0), NumPerimeterSites(26.0), NumTopSites(13.0), NumBottomSites(13.0), NumRightSites(2.0), NumLeftSites(2.0), NumCentreSites(2.0), NumConvexCorners(4.0), NumConcaveCorners(0.0), NumPhasesBoard(2.0), NumContainers(2.0), NumPlayableSites(28.0) Component NumComponentsType(4.0), NumComponentsTypePerPlayer(1.0), NumDice(2.0)
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