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Concepts for Game Manalath Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, Directions, AbsoluteDirections, AdjacentDirection End End, Misere Behaviour Implementation State, Variable, SetVar, CopyContext, Then, DoLudeme Visual ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, LesserThan, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(2), NumStartComponentsHandPerPlayer(1), NumStartComponentsPerPlayer(1), NumStartComponentsHand(2) Play FromToDecisionFrequency(100%), FromToDecisionBetweenContainersFrequency(100%), FromToDecisionEmptyFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(5.05), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(10.11), DurationTurnsStdDev(1.95), DurationTurnsNotTimeouts(10.11), DecisionMoves(1), BoardCoverageDefault(0.17), AdvantageP1(0.43), Balance(0.86), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.08), BranchingFactorAverage(112.69), DecisionFactorAverage(112.69) Implementation PlayoutsPerSecond(3823.57), MovesPerSecond(83305.99) Container NumPlayableSitesOnBoard(61), NumColumns(9), NumRows(9), NumCorners(6), NumDirections(9.44), NumOrthogonalDirections(5.11), NumDiagonalDirections(4.33), NumAdjacentDirections(5.11), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(37), NumLayers(1), NumEdges(210), NumCells(61), NumVertices(150), NumPerimeterSites(24), NumTopSites(1), NumBottomSites(1), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(63) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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