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Concepts for Game Waurie Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Waurie
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Sow, SowWithEffect, SowProperties, SowSkip, SowOriginFirst, PieceCount End End Behaviour Implementation CopyContext, Then Visual BoardStyle, GraphStyle, MancalaStyle Math Arithmetic, Comparison, Equal, GreaterThan, Set, Union, Algorithmics, ConditionalStatement Container Track, TrackLoop, Region, PlayableSites, Vertex, MancalaBoard, MancalaStores, MancalaTwoRows Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play SetNextPlayerFrequency(16%), MoveAgainFrequency(16%), SowFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(48), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(97.23), DurationTurnsStdDev(12.7), DurationTurnsNotTimeouts(97.23), DecisionMoves(0.94), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.65), BranchingFactorAverage(3.76), DecisionFactorAverage(3.92) Implementation PlayoutsPerSecond(2890.18), MovesPerSecond(300062.24) Container NumPlayableSitesOnBoard(14), NumColumns(8), NumRows(2), NumCorners(2), NumDirections(4.29), NumOrthogonalDirections(2.86), NumDiagonalDirections(1.43), NumAdjacentDirections(2.86), NumOffDiagonalDirections(0), NumOuterSites(14), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(7), NumVertices(14), NumPerimeterSites(14), NumTopSites(6), NumBottomSites(6), NumRightSites(1), NumLeftSites(1), NumCentreSites(4), NumConvexCorners(2), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(14) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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