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Concepts for Game Sijat El Taba Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Sijat El Taba
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, IsEnemy, Scoring, SumDice End End, ScoringEnd, ScoringWin Behaviour Implementation State, PieceState, SiteState, SetSiteState, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, MarkerComponent Math Arithmetic, Operations, Addition, Comparison, Equal, NotEqual, GreaterThan, Logic, Conjunction, Disjunction, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, PlayableSites, Cell, Tiling, SquareTiling Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(2) Start NumStartComponents(15), NumStartComponentsBoardPerPlayer(6), NumStartComponentsHandPerPlayer(1.5), NumStartComponentsPerPlayer(7.5), NumStartComponentsBoard(12), NumStartComponentsHand(3) Play PassDecisionFrequency(38%), FromToDecisionWithinBoardFrequency(56%), FromToDecisionEmptyFrequency(54%), FromToDecisionEnemyFrequency(1%), RemoveEffectFrequency(1%), SetNextPlayerFrequency(60%), MoveAgainFrequency(60%), RollFrequency(100%), ReplacementCaptureFrequency(1%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(7.95), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(79), DurationTurnsStdDev(15.03), DurationTurnsNotTimeouts(79), DecisionMoves(0.55), BoardCoverageDefault(0.93), AdvantageP1(0.51), Balance(0.98), Completion(0.92), Drawishness(0.08), Timeouts(0), BoardSitesOccupiedAverage(0.13), BranchingFactorAverage(2.43), DecisionFactorAverage(3.59) Implementation PlayoutsPerSecond(643.27), MovesPerSecond(145415.94) Container NumPlayableSitesOnBoard(60), NumColumns(10), NumRows(6), NumCorners(4), NumDirections(6.47), NumOrthogonalDirections(3.47), NumDiagonalDirections(3), NumAdjacentDirections(6.47), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(32), NumLayers(1), NumEdges(136), NumCells(60), NumVertices(77), NumPerimeterSites(28), NumTopSites(10), NumBottomSites(10), NumRightSites(6), NumLeftSites(6), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(63) Component NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)
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