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Concepts for Game Að Elta Stelpur Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Arnarson and Davidsson
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PieceState, SiteState, Variable, SetPending, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, BackgammonStyle, ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackLoop, Region, PlayableSites, Vertex, Tiling, SquareTiling Component Piece, Dice, DiceD6
Numerical Properties NumPlayers(2) Start NumStartComponents(12), NumStartComponentsBoardPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsBoard(12) Play PassDecisionFrequency(29%), FromToDecisionWithinBoardFrequency(71%), FromToDecisionEmptyFrequency(61%), FromToDecisionEnemyFrequency(10%), RemoveEffectFrequency(10%), SetNextPlayerFrequency(37%), MoveAgainFrequency(37%), RollFrequency(68%), ReplacementCaptureFrequency(10%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(6.86), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(45.67), DurationTurnsStdDev(28.49), DurationTurnsNotTimeouts(45.67), DecisionMoves(0.67), BoardCoverageDefault(0.83), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.26), BranchingFactorAverage(2.83), DecisionFactorAverage(3.69) Implementation PlayoutsPerSecond(782.18), MovesPerSecond(118113.16) Container NumPlayableSitesOnBoard(26), NumColumns(13), NumRows(2), NumCorners(4), NumDirections(4.69), NumOrthogonalDirections(2.85), NumDiagonalDirections(1.85), NumAdjacentDirections(2.85), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(0), NumLayers(1), NumEdges(37), NumCells(12), NumVertices(26), NumPerimeterSites(26), NumTopSites(13), NumBottomSites(13), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(28) Component NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)
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