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Concepts for Game Mono Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Meta, OpeningContract, SwapOption Start Play Moves, MovesDecision, NoSiteMoves, SwapPlayersDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Group, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Scoring End End, SpaceEnd, GroupEnd, ScoringEnd, ScoringWin Behaviour Implementation State, PieceState, SiteState, SetSiteState, Then Visual ComponentStyle, DiscComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, Parity, Odd, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(30.39), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(61), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(61), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.41), Balance(0.82), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.5), BranchingFactorAverage(31.12), DecisionFactorAverage(31.62) Implementation PlayoutsPerSecond(1197.56), MovesPerSecond(73070.09) Container NumPlayableSitesOnBoard(61), NumColumns(9), NumRows(9), NumCorners(6), NumDirections(9.44), NumOrthogonalDirections(5.11), NumDiagonalDirections(4.33), NumAdjacentDirections(5.11), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(37), NumLayers(1), NumEdges(210), NumCells(61), NumVertices(150), NumPerimeterSites(24), NumTopSites(5), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(61) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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