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Concepts for Game Snort Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, MoveConditions, NoMoves, NoMovesNext, Directions, AbsoluteDirections, OrthogonalDirection End End, NoMovesEnd Behaviour Implementation Visual ComponentStyle, AnimalComponent Math Set, Complement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End NoMovesEndFrequency(100%) Behaviour PieceNumberAverage(20.81), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(41.62), DurationTurnsStdDev(2.96), DurationTurnsNotTimeouts(41.62), DecisionMoves(0.97), BoardCoverageDefault(0.65), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.33), BranchingFactorAverage(24.57), DecisionFactorAverage(25.29) Implementation PlayoutsPerSecond(730.76), MovesPerSecond(30584.32) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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