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Concepts for Game Jumping Beans Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual Symbols Math Arithmetic, Comparison, Equal, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(48), NumStartComponentsBoardPerPlayer(24), NumStartComponentsPerPlayer(24), NumStartComponentsBoard(48) Play StepDecisionFrequency(74%), StepDecisionToEmptyFrequency(74%), HopDecisionFrequency(20%), HopDecisionMoreThanOneFrequency(20%), HopDecisionEnemyToEmptyFrequency(20%), RemoveEffectFrequency(26%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), HopCaptureFrequency(20%), HopCaptureMoreThanOneFrequency(20%), NumPlayPhase(1) End EliminatePiecesEndFrequency(22%), EliminatePiecesWinFrequency(22%) Behaviour PieceNumberAverage(19.35), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(176.47), DurationTurnsStdDev(73.26), DurationTurnsNotTimeouts(176.47), DecisionMoves(0.79), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.39), BranchingFactorAverage(19.22), DecisionFactorAverage(23.9) Implementation PlayoutsPerSecond(756.25), MovesPerSecond(126191.59) Container NumPlayableSitesOnBoard(49), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(6.37), NumOrthogonalDirections(3.43), NumDiagonalDirections(2.94), NumAdjacentDirections(6.37), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(25), NumLayers(1), NumEdges(112), NumCells(49), NumVertices(64), NumPerimeterSites(24), NumTopSites(7), NumBottomSites(7), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(49) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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