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Concepts for Game Lelac Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Roll, Conditions, PieceConditions, IsEmpty, PieceCount, SumDice End End Behaviour Implementation State, PieceState, SiteState, CopyContext, Then, DoLudeme Visual BoardStyle, GraphStyle, Symbols Math Logic, Conjunction, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, CircleShape, Track, TrackLoop, Region, PlayableSites, Vertex, Tiling, ConcentricTiling, CircleTiling Component Piece, Dice, DiceD6
Numerical Properties NumPlayers(2) Start NumStartComponents(10), NumStartComponentsBoardPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsBoard(10) Play FromToDecisionWithinBoardFrequency(100%), FromToDecisionEmptyFrequency(47%), FromToDecisionFriendFrequency(53%), SetNextPlayerFrequency(47%), MoveAgainFrequency(47%), RollFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(10), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(49.39), DurationTurnsStdDev(37.92), DurationTurnsNotTimeouts(49.39), DecisionMoves(0.51), BoardCoverageDefault(1), AdvantageP1(0.45), Balance(0.9), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.55), BranchingFactorAverage(2.15), DecisionFactorAverage(3.25) Implementation PlayoutsPerSecond(348.56), MovesPerSecond(188420.52) Container NumPlayableSitesOnBoard(10), NumColumns(3), NumRows(4), NumCorners(10), NumDirections(2), NumOrthogonalDirections(2), NumDiagonalDirections(0), NumAdjacentDirections(2), NumOffDiagonalDirections(0), NumOuterSites(10), NumInnerSites(0), NumLayers(1), NumEdges(10), NumCells(0), NumVertices(10), NumPerimeterSites(10), NumTopSites(1), NumBottomSites(1), NumRightSites(2), NumLeftSites(2), NumCentreSites(10), NumConvexCorners(10), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(11) Component NumComponentsType(2), NumComponentsTypePerPlayer(0), NumDice(1)
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