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Concepts for Game Lights Out Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, Stochastic, Solitaire, Puzzle, PlanningPuzzle Meta Start Start, InitialRandomPlacement Play Moves, MovesNonDecision, MovesEffects, RemoveEffect, AddEffect, Conditions, PieceConditions, IsEmpty, ProgressCheck, Directions, AbsoluteDirections, OrthogonalDirection, PieceCount End End, NoProgressEnd, NoProgressLoss Behaviour Implementation State, InternalCounter, Then Visual Math Arithmetic, Comparison, Equal, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(1) Start NumStartComponents(12.85), NumStartComponentsBoardPerPlayer(12.85), NumStartComponentsPerPlayer(12.85), NumStartComponentsBoard(12.85) Play RemoveEffectFrequency(94%), AddEffectFrequency(94%), NumPlayPhase(1) End NoProgressEndFrequency(94%), NoProgressLossFrequency(94%), DrawFrequency(5%) Behaviour PieceNumberAverage(12.5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(1), Completion(0.01), Timeouts(0), BoardSitesOccupiedAverage(0.5), BranchingFactorAverage(24.97), DecisionFactorAverage(25) Implementation PlayoutsPerSecond(1890.31), MovesPerSecond(213317.43) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(5.76), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(60), NumCells(25), NumVertices(36), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(25) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
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