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Concepts for Game Atoll Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Connection, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, ConnectionEnd, ConnectionWin Behaviour Implementation Visual ComponentStyle, MarkerComponent Math Logic, Disjunction Container PlayableSites, Cell Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(36), NumStartComponentsBoardPerPlayer(18), NumStartComponentsPerPlayer(18), NumStartComponentsBoard(36) Play PassDecisionFrequency(1%), AddDecisionFrequency(99%), NumPlayPhase(1) End DrawFrequency(43%) Behaviour PieceNumberAverage(72.33), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(72.69), DurationTurnsStdDev(29.76), DurationTurnsNotTimeouts(72.69), DecisionMoves(0.99), BoardCoverageDefault(0.77), AdvantageP1(0.79), Balance(0.43), Completion(0.57), Drawishness(0.43), Timeouts(0), BoardSitesOccupiedAverage(0.52), BranchingFactorAverage(68.17), DecisionFactorAverage(68.8) Implementation PlayoutsPerSecond(3979.6), MovesPerSecond(538814.31) Container NumPlayableSitesOnBoard(140), NumColumns(16), NumRows(16), NumCorners(26), NumDirections(10.26), NumOrthogonalDirections(5.36), NumDiagonalDirections(4.9), NumAdjacentDirections(5.36), NumOffDiagonalDirections(0), NumOuterSites(42), NumInnerSites(98), NumLayers(1), NumEdges(465), NumCells(140), NumVertices(350), NumPerimeterSites(42), NumTopSites(4), NumBottomSites(4), NumRightSites(8), NumLeftSites(8), NumCentreSites(2), NumConvexCorners(16), NumConcaveCorners(10), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(140) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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