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Concepts for Game Gygoreg Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Conditions, SpaceConditions, Group, Directions, AbsoluteDirections, OrthogonalDirection End End, SpaceEnd, GroupEnd Behaviour Implementation Then Visual ComponentStyle, DiscComponent Math Arithmetic, Comparison, Equal, Parity, Even, Odd, Set, Union, Algorithmics, ControlFlowStatement Container Shape, DiamondShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(100), NumStartComponentsBoardPerPlayer(50), NumStartComponentsPerPlayer(50), NumStartComponentsBoard(100) Play AddDecisionFrequency(50%), RemoveEffectFrequency(50%), NumPlayPhase(1) End GroupEndFrequency(100%) Behaviour PieceNumberAverage(82.45), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(248.27), DurationTurnsStdDev(50.44), DurationTurnsNotTimeouts(248.27), DecisionMoves(1), BoardCoverageDefault(0.97), AdvantageP1(0.51), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.46), BranchingFactorAverage(83.55), DecisionFactorAverage(83.55) Implementation PlayoutsPerSecond(112.28), MovesPerSecond(28018.83) Container NumPlayableSitesOnBoard(181), NumColumns(19), NumRows(19), NumCorners(32), NumDirections(7.16), NumOrthogonalDirections(3.58), NumDiagonalDirections(3.58), NumAdjacentDirections(7.16), NumOffDiagonalDirections(0), NumOuterSites(68), NumInnerSites(113), NumLayers(1), NumEdges(400), NumCells(181), NumVertices(220), NumPerimeterSites(68), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(12), NumConcaveCorners(28), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(181) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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