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Concepts for Game Dodo Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, Conditions, MoveConditions, NoMoves, NoMovesMover, PieceConditions, IsEmpty, Directions, RelativeDirections, ForwardsDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation ForEachPiece Visual ComponentStyle, DiscComponent Math Algorithmics, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, PlayableSites, Cell, Tiling, HexTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(26), NumStartComponentsBoardPerPlayer(13), NumStartComponentsPerPlayer(13), NumStartComponentsBoard(26) Play PassDecisionFrequency(1%), StepDecisionFrequency(99%), StepDecisionToEmptyFrequency(99%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(26), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(91.35), DurationTurnsStdDev(36.72), DurationTurnsNotTimeouts(91.35), DecisionMoves(0.93), BoardCoverageDefault(1), AdvantageP1(0.53), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.7), BranchingFactorAverage(6.71), DecisionFactorAverage(7.16) Implementation PlayoutsPerSecond(3786.18), MovesPerSecond(323416.44) Container NumPlayableSitesOnBoard(37), NumColumns(7), NumRows(7), NumCorners(6), NumDirections(8.76), NumOrthogonalDirections(4.86), NumDiagonalDirections(3.89), NumAdjacentDirections(4.86), NumOffDiagonalDirections(0), NumOuterSites(18), NumInnerSites(19), NumLayers(1), NumEdges(132), NumCells(37), NumVertices(96), NumPerimeterSites(18), NumTopSites(1), NumBottomSites(1), NumRightSites(4), NumLeftSites(4), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(37) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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