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Concepts for Game Atlanbagj Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Historical Information
Boolean
Numerical
Atlanbagj (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(87%), StepDecisionToEmptyFrequency(87%), SlideDecisionFrequency(87%), SlideDecisionToEmptyFrequency(87%), HopDecisionFrequency(10%), HopDecisionMoreThanOneFrequency(10%), HopDecisionEnemyToEmptyFrequency(10%), PromotionEffectFrequency(1%), RemoveEffectFrequency(13%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), HopCaptureFrequency(10%), HopCaptureMoreThanOneFrequency(10%), NumPlayPhase(1) End NoMovesEndFrequency(95%), NoMovesWinFrequency(95%), DrawFrequency(5%) Behaviour PieceNumberAverage(19.37), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(322.91), DurationTurnsStdDev(501.33), DurationTurnsNotTimeouts(208.33), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.52), Balance(0.97), Completion(0.95), Drawishness(0.05), Timeouts(0.05), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(15.98), DecisionFactorAverage(17.87) Implementation PlayoutsPerSecond(320.93), MovesPerSecond(58084.48) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Atlanbagj (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, NoMoves, NoMovesMover, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection, Scoring, PieceCount End End, ScoringEnd, ScoringWin, NoMovesEnd Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Operations, Addition, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(88%), StepDecisionToEmptyFrequency(88%), SlideDecisionFrequency(88%), SlideDecisionToEmptyFrequency(88%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), PromotionEffectFrequency(1%), RemoveEffectFrequency(12%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(19.33), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(277.19), DurationTurnsStdDev(259.21), DurationTurnsNotTimeouts(277.19), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.98), Completion(0.78), Drawishness(0.22), Timeouts(0), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(15.56), DecisionFactorAverage(17.33) Implementation PlayoutsPerSecond(539.01), MovesPerSecond(97963.91) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Atlanbagj (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection, PieceCount End End Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Operations, Addition, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(89%), StepDecisionToEmptyFrequency(89%), SlideDecisionFrequency(89%), SlideDecisionToEmptyFrequency(89%), HopDecisionFrequency(9%), HopDecisionMoreThanOneFrequency(9%), HopDecisionEnemyToEmptyFrequency(9%), PromotionEffectFrequency(1%), RemoveEffectFrequency(11%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(9%), HopCaptureMoreThanOneFrequency(9%), NumPlayPhase(1) End Behaviour PieceNumberAverage(19.71), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(326.94), DurationTurnsStdDev(451.38), DurationTurnsNotTimeouts(236.4), DecisionMoves(0.9), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0.96), Drawishness(0.04), Timeouts(0.04), BoardSitesOccupiedAverage(0.31), BranchingFactorAverage(15.76), DecisionFactorAverage(17.37) Implementation PlayoutsPerSecond(723.18), MovesPerSecond(112535.7) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Atlanbagj (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play PassDecisionFrequency(1%), StepDecisionFrequency(83%), StepDecisionToEmptyFrequency(83%), SlideDecisionFrequency(83%), SlideDecisionToEmptyFrequency(83%), HopDecisionFrequency(10%), HopDecisionMoreThanOneFrequency(10%), HopDecisionEnemyToEmptyFrequency(10%), PromotionEffectFrequency(3%), RemoveEffectFrequency(16%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), HopCaptureFrequency(10%), HopCaptureMoreThanOneFrequency(10%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(79%), NoOwnPiecesWinFrequency(79%), DrawFrequency(21%) Behaviour PieceNumberAverage(17), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(658.29), DurationTurnsStdDev(977.07), DurationTurnsNotTimeouts(168.72), DecisionMoves(0.85), BoardCoverageDefault(0.95), AdvantageP1(0.59), Balance(0.81), Completion(0.79), Drawishness(0.21), Timeouts(0.21), BoardSitesOccupiedAverage(0.27), BranchingFactorAverage(10.64), DecisionFactorAverage(12.79) Implementation PlayoutsPerSecond(422.8), MovesPerSecond(76867.05) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Atlanbagj (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, CountPiecesComparison, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection, Scoring, PieceCount End End, ScoringEnd, ScoringWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Operations, Addition, Comparison, Equal, GreaterThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play PassDecisionFrequency(45%), StepDecisionFrequency(54%), StepDecisionToEmptyFrequency(54%), SlideDecisionFrequency(54%), SlideDecisionToEmptyFrequency(54%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(2%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1) End ScoringEndFrequency(5%), ScoringWinFrequency(5%), DrawFrequency(95%) Behaviour PieceNumberAverage(9.38), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2385.62), DurationTurnsStdDev(498.61), DurationTurnsNotTimeouts(212.4), DecisionMoves(0.54), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0.95), BoardSitesOccupiedAverage(0.15), BranchingFactorAverage(31.44), DecisionFactorAverage(59.06) Implementation PlayoutsPerSecond(52.7), MovesPerSecond(127401.23) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Atlanbagj (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(88%), StepDecisionToEmptyFrequency(88%), SlideDecisionFrequency(88%), SlideDecisionToEmptyFrequency(88%), HopDecisionFrequency(10%), HopDecisionMoreThanOneFrequency(10%), HopDecisionEnemyToEmptyFrequency(10%), PromotionEffectFrequency(1%), RemoveEffectFrequency(12%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(10%), HopCaptureMoreThanOneFrequency(10%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(21.48), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(210.08), DurationTurnsStdDev(98.6), DurationTurnsNotTimeouts(210.08), DecisionMoves(0.89), BoardCoverageDefault(0.99), AdvantageP1(0.4), Balance(0.8), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(16.75), DecisionFactorAverage(18.69) Implementation PlayoutsPerSecond(481.9), MovesPerSecond(79818.82) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Atlanbagj (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection, Scoring End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin, ScoringEnd, ScoringWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play PassDecisionFrequency(1%), StepDecisionFrequency(83%), StepDecisionToEmptyFrequency(83%), SlideDecisionFrequency(83%), SlideDecisionToEmptyFrequency(83%), HopDecisionFrequency(11%), HopDecisionMoreThanOneFrequency(11%), HopDecisionEnemyToEmptyFrequency(11%), PromotionEffectFrequency(1%), RemoveEffectFrequency(16%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), HopCaptureFrequency(11%), HopCaptureMoreThanOneFrequency(11%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(97%), NoOwnPiecesWinFrequency(97%), ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(21.57), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(148.88), DurationTurnsStdDev(31.54), DurationTurnsNotTimeouts(148.88), DecisionMoves(0.85), BoardCoverageDefault(0.98), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.34), BranchingFactorAverage(15.24), DecisionFactorAverage(17.69) Implementation PlayoutsPerSecond(356.32), MovesPerSecond(64802.63) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Atlanbagj (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(88%), StepDecisionToEmptyFrequency(88%), SlideDecisionFrequency(88%), SlideDecisionToEmptyFrequency(88%), HopDecisionFrequency(10%), HopDecisionMoreThanOneFrequency(10%), HopDecisionEnemyToEmptyFrequency(10%), PromotionEffectFrequency(1%), RemoveEffectFrequency(12%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(10%), HopCaptureMoreThanOneFrequency(10%), NumPlayPhase(1) End EliminatePiecesEndFrequency(96%), EliminatePiecesWinFrequency(96%), DrawFrequency(4%) Behaviour PieceNumberAverage(18.56), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(351.58), DurationTurnsStdDev(484.32), DurationTurnsNotTimeouts(262.06), DecisionMoves(0.9), BoardCoverageDefault(0.99), AdvantageP1(0.52), Balance(0.96), Completion(0.96), Drawishness(0.04), Timeouts(0.04), BoardSitesOccupiedAverage(0.29), BranchingFactorAverage(16.11), DecisionFactorAverage(17.88) Implementation PlayoutsPerSecond(505.08), MovesPerSecond(91449.04) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Atlanbagj (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection, Scoring End End, ScoringEnd, ScoringWin Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play PassDecisionFrequency(47%), StepDecisionFrequency(52%), StepDecisionToEmptyFrequency(52%), SlideDecisionFrequency(52%), SlideDecisionToEmptyFrequency(52%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(9.3), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.52), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.15), BranchingFactorAverage(32.58), DecisionFactorAverage(61.74) Implementation PlayoutsPerSecond(59.49), MovesPerSecond(151028.55) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
Atlanbagj (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, HopDecision, HopDecisionMoreThanOne, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, PromotionEffect, RemoveEffect, SetMove, MoveAgain, MovesOperators, Priority, MaxMovesInTurn, Capture, HopCapture, HopCaptureMoreThanOne, Conditions, SpaceConditions, Contains, MoveConditions, CanMove, PieceConditions, IsEmpty, IsEnemy, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection, RelativeDirections, ForwardDirection, OppositeDirection, RightwardDirection, LeftwardDirection, Scoring End End, ScoringEnd Behaviour Implementation CopyContext, Then, ForEachPiece Visual ChessStyle, ComponentStyle, CheckersComponent Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play PassDecisionFrequency(47%), StepDecisionFrequency(52%), StepDecisionToEmptyFrequency(52%), SlideDecisionFrequency(52%), SlideDecisionToEmptyFrequency(52%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(1) End Behaviour PieceNumberAverage(8.87), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.52), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.14), BranchingFactorAverage(31.91), DecisionFactorAverage(60.44) Implementation PlayoutsPerSecond(58.34), MovesPerSecond(148105.27) Container NumPlayableSitesOnBoard(64), NumColumns(8), NumRows(8), NumCorners(4), NumDirections(6.56), NumOrthogonalDirections(3.5), NumDiagonalDirections(3.06), NumAdjacentDirections(6.56), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(36), NumLayers(1), NumEdges(144), NumCells(64), NumVertices(81), NumPerimeterSites(28), NumTopSites(8), NumBottomSites(8), NumRightSites(8), NumLeftSites(8), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(64) Component NumComponentsType(4), NumComponentsTypePerPlayer(2), NumDice(0)
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