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Concepts for Game Mini Wars Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer, Cooperation, Team Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard, InitialScore Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, SetValue, StepEffect, TakeControl, Conditions, SpaceConditions, Distance, Contains, PieceConditions, NoTargetPiece, Directions, AbsoluteDirections, OrthogonalDirection, Scoring, PieceCount End End, CaptureEnd, NoTargetPieceEnd Behaviour Implementation State, PieceState, SiteState, SetSiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual Symbols, ShowPieceValue Math Arithmetic, Operations, Addition, Minimum, Maximum, Subtraction, Multiplication, Division, Comparison, Equal, NotEqual, LesserThan, LesserThanOrEqual, GreaterThan, Logic, Conjunction, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, HexShape, Region, PlayableSites, Cell, Tiling, HexTiling, Hand Component Piece, PieceValue
Numerical Properties NumPlayers(2) Start NumStartComponents(1150), NumStartComponentsBoardPerPlayer(5), NumStartComponentsHandPerPlayer(570), NumStartComponentsPerPlayer(575), NumStartComponentsBoard(10), NumStartComponentsHand(1140) Play PassDecisionFrequency(7%), FromToDecisionFrequency(7%), FromToDecisionWithinBoardFrequency(58%), FromToDecisionBetweenContainersFrequency(7%), FromToDecisionEmptyFrequency(65%), RemoveEffectFrequency(5%), SetNextPlayerFrequency(93%), MoveAgainFrequency(93%), SetValueFrequency(35%), TakeControlFrequency(7%), NumPlayPhase(1) End Behaviour PieceNumberAverage(32.67), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(134.16), DurationTurnsStdDev(55.16), DurationTurnsNotTimeouts(132.05), DecisionMoves(0.98), BoardCoverageDefault(1), AdvantageP1(0.47), Balance(0.95), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.54), BranchingFactorAverage(62.55), DecisionFactorAverage(63.71) Implementation PlayoutsPerSecond(0.49), MovesPerSecond(1036.58) Container NumPlayableSitesOnBoard(61), NumColumns(9), NumRows(9), NumCorners(6), NumDirections(9.44), NumOrthogonalDirections(5.11), NumDiagonalDirections(4.33), NumAdjacentDirections(5.11), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(37), NumLayers(1), NumEdges(210), NumCells(61), NumVertices(150), NumPerimeterSites(24), NumTopSites(5), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(6), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(75) Component NumComponentsType(57), NumComponentsTypePerPlayer(19), NumDice(0)
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