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Concepts for Game Che Lo Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Historical Information
Boolean
Numerical
Che Lo (Ludii 1)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(6), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(0.78), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(5), DecisionFactorAverage(5) Implementation PlayoutsPerSecond(174897.06), MovesPerSecond(1224279.42) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Che Lo (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, LesserThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play PassDecisionFrequency(8%), StepDecisionFrequency(92%), StepDecisionToEmptyFrequency(92%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(5.84), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(458.3), DurationTurnsStdDev(357.89), DurationTurnsNotTimeouts(458.3), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.96), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.65), BranchingFactorAverage(3.9), DecisionFactorAverage(4.25) Implementation PlayoutsPerSecond(1324.38), MovesPerSecond(415948.52) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Che Lo (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play PassDecisionFrequency(9%), StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(5.86), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(466.69), DurationTurnsStdDev(328.72), DurationTurnsNotTimeouts(466.69), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.65), BranchingFactorAverage(3.88), DecisionFactorAverage(4.24) Implementation PlayoutsPerSecond(1435.17), MovesPerSecond(451550.79) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Che Lo (Ludii 4)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play PassDecisionFrequency(8%), StepDecisionFrequency(91%), StepDecisionToEmptyFrequency(91%), SetNextPlayerFrequency(7%), MoveAgainFrequency(7%), NumPlayPhase(1) End NoMovesEndFrequency(99%), NoMovesWinFrequency(99%), DrawFrequency(1%) Behaviour PieceNumberAverage(5.86), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(459.7), DurationTurnsStdDev(395.08), DurationTurnsNotTimeouts(439.09), DecisionMoves(0.89), BoardCoverageDefault(1), AdvantageP1(0.51), Balance(0.99), Completion(0.99), Drawishness(0.01), Timeouts(0.01), BoardSitesOccupiedAverage(0.65), BranchingFactorAverage(3.88), DecisionFactorAverage(4.24) Implementation PlayoutsPerSecond(1416.39), MovesPerSecond(445340.76) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Che Lo (Ludii 5)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, LesserThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play StepDecisionFrequency(92%), StepDecisionToEmptyFrequency(92%), HopDecisionFrequency(8%), HopDecisionMoreThanOneFrequency(8%), HopDecisionEnemyToEmptyFrequency(8%), RemoveEffectFrequency(8%), HopCaptureFrequency(8%), HopCaptureMoreThanOneFrequency(8%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(4.45), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(10.04), DurationTurnsStdDev(0.69), DurationTurnsNotTimeouts(10.04), DecisionMoves(1), BoardCoverageDefault(0.95), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(4.87), DecisionFactorAverage(4.87) Implementation PlayoutsPerSecond(10967.77), MovesPerSecond(370907.22) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Che Lo (Ludii 6)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, LesserThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End Behaviour PieceNumberAverage(6), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(0.78), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(5), DecisionFactorAverage(5) Implementation PlayoutsPerSecond(284807.99), MovesPerSecond(1993655.95) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Che Lo (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play StepDecisionFrequency(92%), StepDecisionToEmptyFrequency(92%), HopDecisionFrequency(8%), HopDecisionMoreThanOneFrequency(8%), HopDecisionEnemyToEmptyFrequency(8%), RemoveEffectFrequency(8%), HopCaptureFrequency(8%), HopCaptureMoreThanOneFrequency(8%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(4.45), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(10.2), DurationTurnsStdDev(0.87), DurationTurnsNotTimeouts(10.2), DecisionMoves(1), BoardCoverageDefault(0.94), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(4.87), DecisionFactorAverage(4.87) Implementation PlayoutsPerSecond(12635.03), MovesPerSecond(427242.82) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Che Lo (Ludii 8)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, SpaceConditions, Line, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, NoMovesEnd, NoMovesWin Behaviour Implementation State, StateType, StackState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, GreaterThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play PassDecisionFrequency(7%), StepDecisionFrequency(93%), StepDecisionToEmptyFrequency(93%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), NumPlayPhase(1) End EliminatePiecesEndFrequency(82%), EliminatePiecesWinFrequency(82%), NoMovesEndFrequency(82%), NoMovesWinFrequency(82%), DrawFrequency(18%) Behaviour PieceNumberAverage(5.32), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1347.41), DurationTurnsStdDev(772.05), DurationTurnsNotTimeouts(1094.4), DecisionMoves(0.91), BoardCoverageDefault(1), AdvantageP1(0.52), Balance(0.96), Completion(0.82), Drawishness(0.18), Timeouts(0.18), BoardSitesOccupiedAverage(0.59), BranchingFactorAverage(4.21), DecisionFactorAverage(4.54) Implementation PlayoutsPerSecond(835.56), MovesPerSecond(436425.04) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Che Lo (Ludii 9)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection End End, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play StepDecisionFrequency(92%), StepDecisionToEmptyFrequency(92%), HopDecisionFrequency(8%), HopDecisionMoreThanOneFrequency(8%), HopDecisionEnemyToEmptyFrequency(8%), RemoveEffectFrequency(8%), HopCaptureFrequency(8%), HopCaptureMoreThanOneFrequency(8%), NumPlayPhase(1) End NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(4.45), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(10.08), DurationTurnsStdDev(0.56), DurationTurnsNotTimeouts(10.08), DecisionMoves(1), BoardCoverageDefault(0.94), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(4.86), DecisionFactorAverage(4.86) Implementation PlayoutsPerSecond(12108.45), MovesPerSecond(409425.66) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
Che Lo (Ludii 10)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, IsEmpty, IsEnemy, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, NoMovesEnd, NoMovesWin Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, GreaterThanOrEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, AlquerqueTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play StepDecisionFrequency(92%), StepDecisionToEmptyFrequency(92%), HopDecisionFrequency(8%), HopDecisionMoreThanOneFrequency(8%), HopDecisionEnemyToEmptyFrequency(8%), RemoveEffectFrequency(8%), HopCaptureFrequency(8%), HopCaptureMoreThanOneFrequency(8%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%), NoMovesEndFrequency(100%), NoMovesWinFrequency(100%) Behaviour PieceNumberAverage(4.45), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(10.24), DurationTurnsStdDev(1.24), DurationTurnsNotTimeouts(10.24), DecisionMoves(1), BoardCoverageDefault(0.95), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(4.84), DecisionFactorAverage(4.84) Implementation PlayoutsPerSecond(11274.82), MovesPerSecond(381276.24) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(3.56), NumOrthogonalDirections(3.56), NumDiagonalDirections(0), NumAdjacentDirections(3.56), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(16), NumCells(8), NumVertices(9), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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