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Concepts for Game Greater Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesNonDecision, MovesEffects, RemoveEffect, Conditions, MoveConditions, NoMoves, Scoring End End, ScoringEnd, ScoringWin, NoMovesEnd Behaviour Implementation State, PieceState, SiteState, PlayerValue, Then Visual ComponentStyle, DiscComponent, ShowPieceState Math Arithmetic, Operations, Subtraction, Comparison, GreaterThan, Logic, Conjunction, Set, Union, Algorithmics, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(16), NumStartComponentsBoardPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsBoard(16) Play PassDecisionFrequency(11%), RemoveEffectFrequency(89%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(7.17), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(18), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(18), DecisionMoves(0.78), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.96), Completion(0.04), Drawishness(0.96), Timeouts(0), BoardSitesOccupiedAverage(0.45), BranchingFactorAverage(4.1), DecisionFactorAverage(4.99) Implementation PlayoutsPerSecond(63431.65), MovesPerSecond(1538468.3) Container NumPlayableSitesOnBoard(16), NumColumns(4), NumRows(4), NumCorners(4), NumDirections(5.25), NumOrthogonalDirections(3), NumDiagonalDirections(2.25), NumAdjacentDirections(5.25), NumOffDiagonalDirections(0), NumOuterSites(12), NumInnerSites(4), NumLayers(1), NumEdges(40), NumCells(16), NumVertices(25), NumPerimeterSites(12), NumTopSites(4), NumBottomSites(4), NumRightSites(4), NumLeftSites(4), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(16) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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