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Concepts for Game Nim Computed with UCT playouts

Other concept computations are available: Alpha-Beta Or Random

Basic

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOnBoard
Play
Moves, MovesDecision, NoSiteMoves, PassDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, SetCount, Conditions, MoveConditions, NoMoves, NoMovesNext, PieceCount
End
End, NoMovesEnd, NoMovesLoss, Misere
Behaviour
Implementation
Then
Visual
NoBoard, ComponentStyle, MarkerComponent
Math
Arithmetic, Operations, Subtraction, Comparison, Equal, Set, Union, Algorithmics, ConditionalStatement
Container
Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(19), NumStartComponentsBoardPerPlayer(9.5), NumStartComponentsPerPlayer(9.5), NumStartComponentsBoard(19)
Play
PassDecisionFrequency(25%), RemoveEffectFrequency(21%), SetNextPlayerFrequency(54%), MoveAgainFrequency(54%), SetCountFrequency(54%), NumPlayPhase(1)
End
NoMovesEndFrequency(100%), NoMovesLossFrequency(100%)
Behaviour
PieceNumberAverage(9.73), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(13.71), DurationTurnsStdDev(1.9), DurationTurnsNotTimeouts(13.71), DecisionMoves(0.96), BoardCoverageDefault(1), AdvantageP1(0.39), Balance(0.78), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.73), BranchingFactorAverage(2.79), DecisionFactorAverage(2.86)
Implementation
PlayoutsPerSecond(22133.06), MovesPerSecond(686095.18)
Container
NumPlayableSitesOnBoard(5), NumColumns(5), NumRows(1), NumCorners(2), NumDirections(1.6), NumOrthogonalDirections(1.6), NumDiagonalDirections(0), NumAdjacentDirections(1.6), NumOffDiagonalDirections(0), NumOuterSites(5), NumInnerSites(0), NumLayers(1), NumEdges(16), NumCells(5), NumVertices(12), NumPerimeterSites(5), NumTopSites(5), NumBottomSites(5), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(2), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(5)
Component
NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)

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lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council