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Concepts for Game Dablot Prejjesne Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Dablot Prejjesne
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, MovesOperators, Priority, Capture, HopCapture, Conditions, SpaceConditions, Distance, MoveConditions, NoMoves, NoMovesNext, CanMove, PieceConditions, NoPiece, NoPieceNext, IsEmpty, IsEnemy, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, AdjacentDirection End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin, NoMovesEnd, NoMovesWin, Draw Behaviour Implementation Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, ChessComponent, KingComponent Math Arithmetic, Operations, Maximum, Comparison, Equal, NotEqual, LesserThan, GreaterThanOrEqual, Logic, Conjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Region, PlayableSites, Vertex Component Piece, PieceValue, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(60), NumStartComponentsBoardPerPlayer(30), NumStartComponentsPerPlayer(30), NumStartComponentsBoard(60) Play PassDecisionFrequency(1%), StepDecisionFrequency(94%), StepDecisionToEmptyFrequency(94%), HopDecisionFrequency(5%), HopDecisionMoreThanOneFrequency(5%), HopDecisionEnemyToEmptyFrequency(5%), RemoveEffectFrequency(5%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), HopCaptureFrequency(5%), HopCaptureMoreThanOneFrequency(5%), NumPlayPhase(1) End EliminatePiecesEndFrequency(56%), EliminatePiecesWinFrequency(56%), DrawFrequency(44%) Behaviour PieceNumberAverage(23.69), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1335.4), DurationTurnsStdDev(814.31), DurationTurnsNotTimeouts(859.72), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.46), Balance(0.92), Completion(0.56), Drawishness(0.44), Timeouts(0.29), BoardSitesOccupiedAverage(0.33), BranchingFactorAverage(29.81), DecisionFactorAverage(29.81) Implementation PlayoutsPerSecond(30.4), MovesPerSecond(40305.34) Container NumPlayableSitesOnBoard(72), NumColumns(12), NumRows(12), NumCorners(4), NumDirections(5.31), NumOrthogonalDirections(5.31), NumDiagonalDirections(0), NumAdjacentDirections(5.31), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(50), NumLayers(1), NumEdges(191), NumCells(120), NumVertices(72), NumPerimeterSites(22), NumTopSites(6), NumBottomSites(6), NumRightSites(7), NumLeftSites(7), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(72) Component NumComponentsType(6), NumComponentsTypePerPlayer(3), NumDice(0)
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