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Concepts for Game Tower of Hanoi Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Default
Boolean Properties Discrete, Alternating, Solitaire, Puzzle, PlanningPuzzle Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty End End Behaviour Implementation State, StateType, StackState Visual ComponentStyle, CheckersComponent, StackType, Stack Math Arithmetic, Comparison, Equal Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(1) Start NumStartComponents(3), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(3) Play FromToDecisionWithinBoardFrequency(100%), FromToDecisionEmptyFrequency(52%), FromToDecisionFriendFrequency(48%), NumPlayPhase(1) End Behaviour PieceNumberAverage(3), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(1), DecisionMoves(1), BoardCoverageDefault(1), Completion(1), Timeouts(0), BoardSitesOccupiedAverage(0.67), BranchingFactorAverage(2.86), DecisionFactorAverage(2.86) Implementation PlayoutsPerSecond(72493.91), MovesPerSecond(724939.07) Container NumPlayableSitesOnBoard(3), NumColumns(3), NumRows(1), NumCorners(2), NumDirections(1.33), NumOrthogonalDirections(1.33), NumDiagonalDirections(0), NumAdjacentDirections(1.33), NumOffDiagonalDirections(0), NumOuterSites(3), NumInnerSites(0), NumLayers(1), NumEdges(10), NumCells(3), NumVertices(8), NumPerimeterSites(3), NumTopSites(3), NumBottomSites(3), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(2), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(3) Component NumComponentsType(3), NumComponentsTypePerPlayer(3), NumDice(0)
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