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Concepts for Game Kiust Oyun Computed with UCT playouts
Other concept computations are available: Alpha-Beta Or Random
Kiust Oyun
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Roll, Capture, ReplacementCapture, Conditions, SpaceConditions, Contains, PieceConditions, NoPiece, NoPieceNext, IsEnemy, SumDice End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, PieceState, SiteState, Variable, SetVar, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, LesserThanOrEqual, Logic, Disjunction, Negation, Set, Union, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackLoop, TrackOwned, Region, PlayableSites, Vertex Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(2) Start NumStartComponents(24), NumStartComponentsBoardPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsBoard(24) Play PassDecisionFrequency(72%), FromToDecisionWithinBoardFrequency(28%), FromToDecisionEmptyFrequency(25%), FromToDecisionEnemyFrequency(3%), RemoveEffectFrequency(3%), SetNextPlayerFrequency(9%), MoveAgainFrequency(9%), RollFrequency(98%), ReplacementCaptureFrequency(3%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(11.57), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(683.61), DurationTurnsStdDev(356.6), DurationTurnsNotTimeouts(683.61), DecisionMoves(0.15), BoardCoverageDefault(1), AdvantageP1(0.47), Balance(0.94), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.24), BranchingFactorAverage(1.47), DecisionFactorAverage(4.08) Implementation PlayoutsPerSecond(89.63), MovesPerSecond(97046.23) Container NumPlayableSitesOnBoard(48), NumColumns(4), NumRows(12), NumCorners(4), NumDirections(6.08), NumOrthogonalDirections(3.33), NumDiagonalDirections(2.75), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(28), NumInnerSites(20), NumLayers(1), NumEdges(80), NumCells(33), NumVertices(48), NumPerimeterSites(28), NumTopSites(4), NumBottomSites(4), NumRightSites(12), NumLeftSites(12), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(52) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4)
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