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Concepts for Ruleset Kendall Five Pieces Starting Throw Trap Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Kendall Five Pieces Starting Throw Trap
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, SwapPiecesDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, SwapPlayersEffect, Roll, MovesOperators, Priority, Conditions, SpaceConditions, Line, Contains, MoveConditions, CanMove, PieceConditions, NoPiece, NoPieceMover, IsEmpty, IsEnemy, Phase, PieceCount, SumDice End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, PieceState, SiteState, SetSiteState, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual Symbols Math Arithmetic, Comparison, Equal, NotEqual, Logic, Conjunction, Disjunction, Negation, Set, Union, Intersection, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, Track, TrackOwned, Region, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece, Dice, DiceD2
Numerical Properties NumPlayers(2) Start NumStartComponents(14), NumStartComponentsBoardPerPlayer(5), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(7), NumStartComponentsBoard(10), NumStartComponentsHand(4) Play PassDecisionFrequency(12%), RemoveDecisionFrequency(4%), FromToDecisionWithinBoardFrequency(84%), FromToDecisionEmptyFrequency(73%), FromToDecisionEnemyFrequency(11%), SwapPiecesDecisionFrequency(80%), SetNextPlayerFrequency(34%), MoveAgainFrequency(34%), RollFrequency(100%), AddEffectFrequency(11%), NumPlayPhase(2) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%) Behaviour PieceNumberAverage(8), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(130.3), DurationTurnsStdDev(29.25), DurationTurnsNotTimeouts(130.3), DecisionMoves(0.75), BoardCoverageDefault(0.98), AdvantageP1(0.49), Balance(0.98), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.27), BranchingFactorAverage(2.61), DecisionFactorAverage(3.13) Implementation PlayoutsPerSecond(490.04), MovesPerSecond(106848.37) Container NumPlayableSitesOnBoard(30), NumColumns(10), NumRows(3), NumCorners(4), NumDirections(5.53), NumOrthogonalDirections(3.13), NumDiagonalDirections(2.4), NumAdjacentDirections(5.53), NumOffDiagonalDirections(0), NumOuterSites(22), NumInnerSites(8), NumLayers(1), NumEdges(73), NumCells(30), NumVertices(44), NumPerimeterSites(22), NumTopSites(10), NumBottomSites(10), NumRightSites(3), NumLeftSites(3), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(4), NumPlayableSites(36) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4)
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