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											Concepts for Ruleset Two Rimoe Computed with Alpha-Beta playouts
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
                               
						Other concept computations are available:   UCT   Or   Random  						   
  
							   
				   Two Rimoe
  Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, MovesOperators, Priority, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, ChessComponent, KingComponent Math Arithmetic, Comparison, Equal, Set, Complement, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex, Cell, AlquerqueBoard, AlquerqueBoardWithTwoTriangles, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(26), NumStartComponentsBoardPerPlayer(5), NumStartComponentsHandPerPlayer(8), NumStartComponentsPerPlayer(13), NumStartComponentsBoard(10), NumStartComponentsHand(16) Play StepDecisionFrequency(96%), StepDecisionToEmptyFrequency(96%), HopDecisionFrequency(1%), HopDecisionMoreThanOneFrequency(1%), HopDecisionEnemyToEmptyFrequency(1%), FromToDecisionBetweenContainersFrequency(3%), FromToDecisionEmptyFrequency(3%), RemoveEffectFrequency(1%), HopCaptureFrequency(1%), HopCaptureMoreThanOneFrequency(1%), NumPlayPhase(2) End EliminatePiecesEndFrequency(78%), DrawFrequency(22%) Behaviour PieceNumberAverage(11.22), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1834.54), DurationTurnsStdDev(600.78), DurationTurnsNotTimeouts(1726.21), DecisionMoves(1), BoardCoverageDefault(0.99), AdvantageP1(0.85), Balance(0.3), Completion(0.86), Drawishness(0.14), Timeouts(0.14), BoardSitesOccupiedAverage(0.3), BranchingFactorAverage(13.35), DecisionFactorAverage(13.41) Implementation PlayoutsPerSecond(1754.03), MovesPerSecond(412809.83) Container NumPlayableSitesOnBoard(77), NumColumns(5), NumRows(9), NumCorners(10), NumDirections(4.54), NumOrthogonalDirections(4.11), NumDiagonalDirections(0.43), NumAdjacentDirections(4.11), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(11), NumLayers(1), NumEdges(76), NumCells(40), NumVertices(37), NumPerimeterSites(26), NumTopSites(3), NumBottomSites(3), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(79) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
                                                                                                                                                  
  
          
           
 
 
	  
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