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											Concepts for Ruleset Lembata Computed with Alpha-Beta playouts
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
                               
						Other concept computations are available:   UCT   Or   Random  						   
  
							   
				   Lembata
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Sow, SowWithEffect, SowCapture, SowProperties, SowOriginFirst, SowCCW, Conditions, PieceConditions, NoPiece, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation State, Variable, SetVar, RememberValues, ForgetValues, CopyContext, Then Visual BoardStyle, GraphStyle, MancalaStyle Math Arithmetic, Comparison, Equal, LesserThan, LesserThanOrEqual, GreaterThan, Logic, Disjunction, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackLoop, Region, PlayableSites, Vertex, Cell, MancalaBoard, MancalaTwoRows, Hand Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(56), NumStartComponentsBoardPerPlayer(28), NumStartComponentsPerPlayer(28), NumStartComponentsBoard(56) Play PassDecisionFrequency(9%), FromToDecisionBetweenContainersFrequency(1%), FromToDecisionEmptyFrequency(1%), SetNextPlayerFrequency(42%), MoveAgainFrequency(42%), SowFrequency(90%), SowCaptureFrequency(90%), NumPlayPhase(2) End DrawFrequency(100%) Behaviour PieceNumberAverage(12.38), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2407.95), DurationTurnsStdDev(451.56), DurationTurnsNotTimeouts(198.75), DecisionMoves(0.66), BoardCoverageDefault(1), AdvantageP1(0.48), Balance(0.96), Completion(0.04), Drawishness(0.96), Timeouts(0.96), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(3.77), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(17.74), MovesPerSecond(83373.4) Container NumPlayableSitesOnBoard(20), NumColumns(7), NumRows(2), NumCorners(4), NumDirections(4.43), NumOrthogonalDirections(2.71), NumDiagonalDirections(1.71), NumAdjacentDirections(2.71), NumOffDiagonalDirections(0), NumOuterSites(14), NumInnerSites(0), NumLayers(1), NumEdges(19), NumCells(6), NumVertices(14), NumPerimeterSites(14), NumTopSites(7), NumBottomSites(7), NumRightSites(2), NumLeftSites(2), NumCentreSites(2), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(22) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
                                                                                                                                                  
  
          
           
 
 
	  
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