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Concepts for Ruleset Damdaman (Ludii 4) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Damdaman (Ludii 4)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, NoSiteMoves, PassDecision, TwoSitesMoves, HopDecision, HopDecisionEnemyToEmpty, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, HopEffect, FromToEffect, Capture, ReplacementCapture, HopCapture, Conditions, MoveConditions, CanMove, PieceConditions, NoPiece, IsEmpty, IsEnemy, Directions, AbsoluteDirections, AdjacentDirection, SumDice End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation State, StateType, StackState, PieceState, SiteState, Then, ForEachPiece Visual ComponentStyle, MarkerComponent, StackType Math Arithmetic, Comparison, Equal, NotEqual, LesserThan, GreaterThan, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Track, TrackOwned, PlayableSites, Cell, Tiling, SquareTiling Component Piece, PieceDirection, Dice, DiceD2
Numerical Properties NumPlayers(2) Start NumStartComponents(28), NumStartComponentsBoardPerPlayer(12), NumStartComponentsHandPerPlayer(2), NumStartComponentsPerPlayer(14), NumStartComponentsBoard(24), NumStartComponentsHand(4) Play PassDecisionFrequency(98%), FromToDecisionWithinBoardFrequency(2%), FromToDecisionEmptyFrequency(1%), FromToDecisionEnemyFrequency(1%), FromToDecisionFriendFrequency(1%), NumPlayPhase(1) End Behaviour PieceNumberAverage(8.21), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(0.02), BoardCoverageDefault(0.96), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.33), BranchingFactorAverage(1.05), DecisionFactorAverage(3.79) Implementation PlayoutsPerSecond(170.12), MovesPerSecond(430066.77) Container NumPlayableSitesOnBoard(25), NumColumns(5), NumRows(5), NumCorners(4), NumDirections(5.76), NumOrthogonalDirections(3.2), NumDiagonalDirections(2.56), NumAdjacentDirections(5.76), NumOffDiagonalDirections(0), NumOuterSites(16), NumInnerSites(9), NumLayers(1), NumEdges(60), NumCells(25), NumVertices(36), NumPerimeterSites(16), NumTopSites(5), NumBottomSites(5), NumRightSites(5), NumLeftSites(5), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(29) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(4)
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