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Concepts for Ruleset Yi (Ludii 3) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Yi (Ludii 3)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Play Moves, MovesDecision, NoSiteMoves, PassDecision, SingleSiteMoves, AddDecision, MovesNonDecision, MovesEffects, RemoveEffect, Capture, EncloseCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEnemy, Directions, AbsoluteDirections, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation Then Visual BoardStyle, GraphStyle, GoStyle, ComponentStyle, MarkerComponent Math Set, Union Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Tiling, SquareTiling Component Piece
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(2%), AddDecisionFrequency(98%), RemoveEffectFrequency(1%), EncloseCaptureFrequency(1%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(179.93), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1516.02), DurationTurnsStdDev(1029.48), DurationTurnsNotTimeouts(491.88), DecisionMoves(1), BoardCoverageDefault(0.9), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0.51), BoardSitesOccupiedAverage(0.62), BranchingFactorAverage(110.23), DecisionFactorAverage(110.35) Implementation PlayoutsPerSecond(212.23), MovesPerSecond(106733.73) Container NumPlayableSitesOnBoard(289), NumColumns(17), NumRows(17), NumCorners(4), NumDirections(7.31), NumOrthogonalDirections(3.76), NumDiagonalDirections(3.54), NumAdjacentDirections(3.76), NumOffDiagonalDirections(0), NumOuterSites(64), NumInnerSites(225), NumLayers(1), NumEdges(544), NumCells(256), NumVertices(289), NumPerimeterSites(64), NumTopSites(17), NumBottomSites(17), NumRightSites(17), NumLeftSites(17), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(289) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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