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Concepts for Ruleset Selayar Game (Ludii 7) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Selayar Game (Ludii 7)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, Directions, AbsoluteDirections, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation State, StateType, StackState, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent, StackType Math Set, Union, Algorithmics, ControlFlowStatement Container PlayableSites, Vertex, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(32), NumStartComponentsBoardPerPlayer(16), NumStartComponentsPerPlayer(16), NumStartComponentsBoard(32) Play StepDecisionFrequency(100%), StepDecisionToEmptyFrequency(100%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(32), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(0.99), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.86), BranchingFactorAverage(8.99), DecisionFactorAverage(9.01) Implementation PlayoutsPerSecond(82.25), MovesPerSecond(199706.88) Container NumPlayableSitesOnBoard(37), NumColumns(5), NumRows(9), NumCorners(10), NumDirections(4.54), NumOrthogonalDirections(4.11), NumDiagonalDirections(0.43), NumAdjacentDirections(4.11), NumOffDiagonalDirections(0), NumOuterSites(26), NumInnerSites(11), NumLayers(1), NumEdges(76), NumCells(40), NumVertices(37), NumPerimeterSites(26), NumTopSites(3), NumBottomSites(3), NumRightSites(7), NumLeftSites(7), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(3), NumPlayableSites(39) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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