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Concepts for Ruleset Cumisitha (Ludii 27) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Cumisitha (Ludii 27)
Boolean Properties Discrete, Alternating, Asymmetric, AsymmetricForces, AsymmetricPiecesType, TwoPlayer, PlayersWithDirections Meta Start Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Line, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, LineEnd, LineWin Behaviour Implementation Visual ComponentStyle, DiscComponent Math Container Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Cell, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(18%), AddDecisionFrequency(82%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(5.25), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0.73), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(4.27), DecisionFactorAverage(5.5) Implementation PlayoutsPerSecond(136942.49), MovesPerSecond(1079105.7) Container NumPlayableSitesOnBoard(9), NumColumns(3), NumRows(3), NumCorners(4), NumDirections(4.44), NumOrthogonalDirections(2.67), NumDiagonalDirections(1.78), NumAdjacentDirections(4.44), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(1), NumLayers(1), NumEdges(24), NumCells(9), NumVertices(16), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(9) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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