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Concepts for Ruleset Pasakakrida (Type 5) (Two Six-Sided Dice) (Ludii 3) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Pasakakrida (Type 5) (Two Six-Sided Dice) (Ludii 3)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, IsEnemy, CountPiecesComparison, CountPiecesMoverComparison, Scoring, PieceCount End End, ScoringEnd, ScoringWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack Math Arithmetic, Operations, Subtraction, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackOwned, PlayableSites, Vertex Component Piece, Dice, DiceD6
Numerical Properties NumPlayers(2) Start NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30) Play PassDecisionFrequency(4%), RemoveDecisionFrequency(36%), FromToDecisionWithinBoardFrequency(60%), FromToDecisionEmptyFrequency(24%), FromToDecisionEnemyFrequency(7%), FromToDecisionFriendFrequency(35%), SetNextPlayerFrequency(50%), MoveAgainFrequency(50%), RollFrequency(51%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(22.9), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(40.62), DurationTurnsStdDev(6.45), DurationTurnsNotTimeouts(40.62), DecisionMoves(0.89), BoardCoverageDefault(0.79), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.43), BranchingFactorAverage(5.86), DecisionFactorAverage(6.47) Implementation PlayoutsPerSecond(906.94), MovesPerSecond(103553.67) Container NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26) Component NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)
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