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Concepts for Ruleset Pasakakrida (Type 5) (Two Four-Sided Dice) (Ludii 10) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Pasakakrida (Type 5) (Two Four-Sided Dice) (Ludii 10)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount End End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack Math Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackOwned, PlayableSites, Vertex Component Piece, Dice, DiceD4
Numerical Properties NumPlayers(2) Start NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30) Play PassDecisionFrequency(3%), RemoveDecisionFrequency(18%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(32%), FromToDecisionEnemyFrequency(10%), FromToDecisionFriendFrequency(45%), SetNextPlayerFrequency(49%), MoveAgainFrequency(49%), RollFrequency(51%), NumPlayPhase(1) End NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%) Behaviour PieceNumberAverage(26), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(103.82), DurationTurnsStdDev(12.99), DurationTurnsNotTimeouts(103.82), DecisionMoves(0.93), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(9.9), DecisionFactorAverage(10.63) Implementation PlayoutsPerSecond(614.13), MovesPerSecond(132690.9) Container NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26) Component NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)
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