| Concepts for Ruleset Pasakakrida (Type 5) (Two Four-Sided Dice) (Ludii 10) Computed with Alpha-Beta playouts
 
                 
                               
						Other concept computations are available:   UCT   Or   Random  						   
 Pasakakrida (Type 5) (Two Four-Sided Dice) (Ludii 10)
 
 Boolean
 Properties
 Discrete, Alternating, Stochastic, TwoPlayer
 Meta
 Start
 Start, PiecesPlacedOnBoard
 Play
 Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceMover, IsEnemy, PieceCount
 End
 End, RaceEnd, NoOwnPiecesEnd, NoOwnPiecesWin
 Behaviour
 Implementation
 State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme
 Visual
 BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack
 Math
 Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
 Container
 Track, TrackOwned, PlayableSites, Vertex
 Component
 Piece, Dice, DiceD4
 
 Numerical
 Properties
 NumPlayers(2)
 Start
 NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30)
 Play
 PassDecisionFrequency(3%), RemoveDecisionFrequency(18%), FromToDecisionWithinBoardFrequency(79%), FromToDecisionEmptyFrequency(32%), FromToDecisionEnemyFrequency(10%), FromToDecisionFriendFrequency(45%), SetNextPlayerFrequency(49%), MoveAgainFrequency(49%), RollFrequency(51%), NumPlayPhase(1)
 End
 NoOwnPiecesEndFrequency(100%), NoOwnPiecesWinFrequency(100%)
 Behaviour
 PieceNumberAverage(26), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(103.82), DurationTurnsStdDev(12.99), DurationTurnsNotTimeouts(103.82), DecisionMoves(0.93), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.63), BranchingFactorAverage(9.9), DecisionFactorAverage(10.63)
 Implementation
 PlayoutsPerSecond(614.13), MovesPerSecond(132690.9)
 Container
 NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(26)
 Component
 NumComponentsType(4), NumComponentsTypePerPlayer(1), NumDice(2)
 
 
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