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Concepts for Ruleset Pasakakrida (Type 3) (Three Four-Sided Dice) (Ludii 9) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Pasakakrida (Type 3) (Three Four-Sided Dice) (Ludii 9)
Boolean Properties Discrete, Alternating, Stochastic, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, FromToDecisionEmpty, FromToDecisionEnemy, FromToDecisionFriend, MovesNonDecision, MovesEffects, SetMove, MoveAgain, FromToEffect, Roll, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, NoPieceNext, IsEnemy, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation State, StateType, StackState, PieceState, SiteState, CopyContext, Then, ForEachPiece, DoLudeme Visual BoardStyle, GraphStyle, TableStyle, ComponentStyle, DiscComponent, StackType, Stack Math Arithmetic, Comparison, Equal, NotEqual, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement Container Track, TrackOwned, PlayableSites, Vertex Component Piece, Dice, DiceD4
Numerical Properties NumPlayers(2) Start NumStartComponents(30), NumStartComponentsBoardPerPlayer(15), NumStartComponentsPerPlayer(15), NumStartComponentsBoard(30) Play RemoveDecisionFrequency(50%), FromToDecisionWithinBoardFrequency(50%), FromToDecisionEmptyFrequency(17%), FromToDecisionEnemyFrequency(4%), FromToDecisionFriendFrequency(33%), SetNextPlayerFrequency(67%), MoveAgainFrequency(67%), RollFrequency(34%), NumPlayPhase(1) End EliminatePiecesEndFrequency(100%), EliminatePiecesWinFrequency(100%) Behaviour PieceNumberAverage(25.75), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(23.77), DurationTurnsStdDev(2.32), DurationTurnsNotTimeouts(23.77), DecisionMoves(0.98), BoardCoverageDefault(0.93), AdvantageP1(0.01), Balance(0.02), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.51), BranchingFactorAverage(10.8), DecisionFactorAverage(10.98) Implementation PlayoutsPerSecond(1380.77), MovesPerSecond(142464.86) Container NumPlayableSitesOnBoard(24), NumColumns(12), NumRows(2), NumCorners(8), NumDirections(1.67), NumOrthogonalDirections(1.67), NumDiagonalDirections(0), NumAdjacentDirections(1.67), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(0), NumLayers(1), NumEdges(20), NumCells(0), NumVertices(24), NumPerimeterSites(24), NumTopSites(12), NumBottomSites(12), NumRightSites(2), NumLeftSites(2), NumCentreSites(4), NumConvexCorners(0), NumConcaveCorners(8), NumPhasesBoard(2), NumContainers(2), NumPlayableSites(27) Component NumComponentsType(5), NumComponentsTypePerPlayer(1), NumDice(3)
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