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Concepts for Ruleset Shatranj al-Kabir (Constantinople) (Ludii 2) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Shatranj al-Kabir (Constantinople) (Ludii 2)
Boolean Properties Discrete, Alternating, TwoPlayer, PlayersWithDirections Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, StepDecisionToEnemy, SlideDecision, LeapDecision, LeapDecisionToEmpty, LeapDecisionToEnemy, HopDecision, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, SlideEffect, Capture, ReplacementCapture, Conditions, MoveConditions, NoMoves, NoMovesMover, CanNotMove, PieceConditions, Threat, IsEmpty, IsFriend, IsPieceAt, LineOfSight, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, DiagonalDirection, RelativeDirections, ForwardDirection, ForwardRightDirection, ForwardLeftDirection End End, CaptureEnd, Checkmate, CheckmateWin, NoMovesEnd, NoMovesLoss, Misere Behaviour Implementation CopyContext, Then, ForEachPiece, DoLudeme Visual ChessStyle, ComponentStyle, AnimalComponent, ChessComponent, KnightComponent, RookComponent, PawnComponent, FairyChessComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Disjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, SquareShape, RegularShape, PolygonShape, Region, PlayableSites, Cell, Tiling, SquareTiling Component Piece, PieceDirection
Numerical Properties NumPlayers(2) Start NumStartComponents(52), NumStartComponentsBoardPerPlayer(26), NumStartComponentsPerPlayer(26), NumStartComponentsBoard(52) Play PassDecisionFrequency(9%), HopDecisionFrequency(91%), HopDecisionMoreThanOneFrequency(36%), HopDecisionEnemyToEmptyFrequency(18%), HopDecisionFriendToEmptyFrequency(18%), HopCaptureMoreThanOneFrequency(18%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(52), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(11), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(11), DecisionMoves(0), BoardCoverageDefault(0.37), AdvantageP1(0), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.31), BranchingFactorAverage(1), DecisionFactorAverage(0) Implementation PlayoutsPerSecond(17242.25), MovesPerSecond(1086261.6) Container NumPlayableSitesOnBoard(169), NumColumns(13), NumRows(13), NumCorners(4), NumDirections(7.1), NumOrthogonalDirections(3.69), NumDiagonalDirections(3.41), NumAdjacentDirections(7.1), NumOffDiagonalDirections(0), NumOuterSites(48), NumInnerSites(121), NumLayers(1), NumEdges(364), NumCells(169), NumVertices(196), NumPerimeterSites(48), NumTopSites(13), NumBottomSites(13), NumRightSites(13), NumLeftSites(13), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(1), NumPlayableSites(169) Component NumComponentsType(18), NumComponentsTypePerPlayer(9), NumDice(0)
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