| 
			  
				 
				
					
					
					
											Concepts for Ruleset Smasandyutakankarikrida (Ludii 10) Computed with Alpha-Beta playouts
										
					
					
					
				
				  
                 
                 
                 
                 
                 
                 
                               
						Other concept computations are available:   UCT   Or   Random  						   
  
							   
				   Smasandyutakankarikrida (Ludii 10)
  Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, SlideDecision, SlideDecisionToEmpty, HopDecision, HopDecisionEnemyToEmpty, MovesNonDecision, MovesEffects, RemoveEffect, Capture, HopCapture, Conditions, MoveConditions, NoMoves, PieceConditions, NoPiece, IsEmpty, IsEnemy, LineOfSight, Directions, AbsoluteDirections, OrthogonalDirection End End, CaptureEnd, EliminatePiecesEnd, NoMovesEnd Behaviour Implementation State, PieceState, SiteState, SetSiteState, Then, ForEachPiece Visual BoardStyle, GraphStyle, ComponentStyle, MarkerComponent Math Arithmetic, Comparison, Equal, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PlayableSites, Vertex Component Piece
  Numerical Properties NumPlayers(2) Start NumStartComponents(6), NumStartComponentsBoardPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsBoard(6) Play StepDecisionFrequency(54%), StepDecisionToEmptyFrequency(54%), SlideDecisionFrequency(46%), SlideDecisionToEmptyFrequency(46%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(6), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(0.37), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.12), BranchingFactorAverage(24.95), DecisionFactorAverage(24.95) Implementation PlayoutsPerSecond(1119.57), MovesPerSecond(448710.64) Container NumPlayableSitesOnBoard(49), NumColumns(9), NumRows(13), NumCorners(10), NumDirections(4.9), NumOrthogonalDirections(3.92), NumDiagonalDirections(0.98), NumAdjacentDirections(3.92), NumOffDiagonalDirections(0), NumOuterSites(34), NumInnerSites(15), NumLayers(1), NumEdges(96), NumCells(48), NumVertices(49), NumPerimeterSites(34), NumTopSites(3), NumBottomSites(3), NumRightSites(2), NumLeftSites(2), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(2), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(49) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
                                                                                                                                                  
  
          
           
 
 
	  
 |