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Concepts for Ruleset 6x8 (Seega Rules) Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
6x8 (Seega Rules)
Boolean Properties Discrete, Alternating, TwoPlayer Meta Meta, Repetition, PositionalSuperko Start Start, PiecesPlacedOutsideBoard Play Moves, MovesDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, FromToDecisionEmpty, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Capture, CustodialCapture, Conditions, PieceConditions, IsEmpty, IsEnemy, IsFriend, CountPiecesComparison, CountPiecesNextComparison, Directions, AbsoluteDirections, OrthogonalDirection, Phase, PieceCount End End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin Behaviour Implementation Then, ForEachPiece Visual ComponentStyle, MarkerComponent Math Arithmetic, Comparison, LesserThanOrEqual, Logic, Conjunction, Negation, Set, Complement, Algorithmics, ConditionalStatement, ControlFlowStatement Container Shape, RegularShape, PolygonShape, RectangleShape, PlayableSites, Cell, Tiling, SquareTiling, Hand Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(46), NumStartComponentsHandPerPlayer(23), NumStartComponentsPerPlayer(23), NumStartComponentsHand(46) Play StepDecisionFrequency(88%), StepDecisionToEmptyFrequency(88%), FromToDecisionBetweenContainersFrequency(12%), FromToDecisionEmptyFrequency(12%), RemoveEffectFrequency(2%), SetNextPlayerFrequency(6%), MoveAgainFrequency(6%), CustodialCaptureFrequency(2%), NumPlayPhase(2) End EliminatePiecesEndFrequency(97%), EliminatePiecesWinFrequency(97%), DrawFrequency(3%) Behaviour PieceNumberAverage(22.29), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(603.1), DurationTurnsStdDev(530.24), DurationTurnsNotTimeouts(537.69), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.65), Balance(0.7), Completion(0.97), Drawishness(0.03), Timeouts(0.03), BoardSitesOccupiedAverage(0.46), BranchingFactorAverage(19.33), DecisionFactorAverage(19.42) Implementation PlayoutsPerSecond(40.55), MovesPerSecond(47748.33) Container NumPlayableSitesOnBoard(48), NumColumns(8), NumRows(6), NumCorners(4), NumDirections(6.33), NumOrthogonalDirections(3.42), NumDiagonalDirections(2.92), NumAdjacentDirections(6.33), NumOffDiagonalDirections(0), NumOuterSites(24), NumInnerSites(24), NumLayers(1), NumEdges(110), NumCells(48), NumVertices(63), NumPerimeterSites(24), NumTopSites(8), NumBottomSites(8), NumRightSites(6), NumLeftSites(6), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(50) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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