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Concepts for Game Rongmei Naga Alignment Game Computed with Alpha-Beta playouts

Other concept computations are available: UCT Or Random

Historical Information

Boolean

Numerical

Rongmei Naga Alignment Game (Ludii 1)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(12), NumStartComponentsHandPerPlayer(6), NumStartComponentsPerPlayer(6), NumStartComponentsHand(12)
Play
RemoveDecisionFrequency(5%), StepDecisionFrequency(48%), StepDecisionToEmptyFrequency(48%), FromToDecisionWithinBoardFrequency(39%), FromToDecisionBetweenContainersFrequency(8%), FromToDecisionEmptyFrequency(47%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(34%), EliminatePiecesWinFrequency(34%), DrawFrequency(66%)
Behaviour
PieceNumberAverage(7.49), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1679.47), DurationTurnsStdDev(1147.66), DurationTurnsNotTimeouts(86.68), DecisionMoves(0.99), BoardCoverageDefault(0.92), AdvantageP1(0.44), Balance(0.88), Completion(0.34), Drawishness(0.66), Timeouts(0.66), BoardSitesOccupiedAverage(0.31), BranchingFactorAverage(24.94), DecisionFactorAverage(25.07)
Implementation
PlayoutsPerSecond(1359.92), MovesPerSecond(342125.89)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 2)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(14), NumStartComponentsHandPerPlayer(7), NumStartComponentsPerPlayer(7), NumStartComponentsHand(14)
Play
RemoveDecisionFrequency(9%), StepDecisionFrequency(47%), StepDecisionToEmptyFrequency(47%), FromToDecisionWithinBoardFrequency(27%), FromToDecisionBetweenContainersFrequency(16%), FromToDecisionEmptyFrequency(44%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(57%), EliminatePiecesWinFrequency(57%), DrawFrequency(43%)
Behaviour
PieceNumberAverage(8.29), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(1106.88), DurationTurnsStdDev(1211.68), DurationTurnsNotTimeouts(55.93), DecisionMoves(0.99), BoardCoverageDefault(0.88), AdvantageP1(0.52), Balance(0.97), Completion(0.57), Drawishness(0.43), Timeouts(0.43), BoardSitesOccupiedAverage(0.35), BranchingFactorAverage(20.49), DecisionFactorAverage(20.67)
Implementation
PlayoutsPerSecond(1459.79), MovesPerSecond(325328.42)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 3)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(18), NumStartComponentsHandPerPlayer(9), NumStartComponentsPerPlayer(9), NumStartComponentsHand(18)
Play
RemoveDecisionFrequency(15%), StepDecisionFrequency(42%), StepDecisionToEmptyFrequency(42%), FromToDecisionWithinBoardFrequency(18%), FromToDecisionBetweenContainersFrequency(25%), FromToDecisionEmptyFrequency(43%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(77%), EliminatePiecesWinFrequency(77%), DrawFrequency(23%)
Behaviour
PieceNumberAverage(9.73), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(612.76), DurationTurnsStdDev(1031.68), DurationTurnsNotTimeouts(49.04), DecisionMoves(0.98), BoardCoverageDefault(0.9), AdvantageP1(0.59), Balance(0.81), Completion(0.77), Drawishness(0.23), Timeouts(0.23), BoardSitesOccupiedAverage(0.41), BranchingFactorAverage(16.41), DecisionFactorAverage(16.67)
Implementation
PlayoutsPerSecond(1653.17), MovesPerSecond(315887.81)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 4)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(22), NumStartComponentsHandPerPlayer(11), NumStartComponentsPerPlayer(11), NumStartComponentsHand(22)
Play
RemoveDecisionFrequency(19%), StepDecisionFrequency(39%), StepDecisionToEmptyFrequency(39%), FromToDecisionWithinBoardFrequency(11%), FromToDecisionBetweenContainersFrequency(31%), FromToDecisionEmptyFrequency(42%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(90%), EliminatePiecesWinFrequency(90%), DrawFrequency(10%)
Behaviour
PieceNumberAverage(11.81), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(296.45), DurationTurnsStdDev(734.57), DurationTurnsNotTimeouts(51.61), DecisionMoves(0.97), BoardCoverageDefault(0.95), AdvantageP1(0.62), Balance(0.76), Completion(0.9), Drawishness(0.1), Timeouts(0.1), BoardSitesOccupiedAverage(0.49), BranchingFactorAverage(12.92), DecisionFactorAverage(13.21)
Implementation
PlayoutsPerSecond(1775.73), MovesPerSecond(309260.76)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 5)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(8), NumStartComponentsHandPerPlayer(4), NumStartComponentsPerPlayer(4), NumStartComponentsHand(8)
Play
StepDecisionFrequency(53%), StepDecisionToEmptyFrequency(53%), FromToDecisionWithinBoardFrequency(46%), FromToDecisionEmptyFrequency(47%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(7.04), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(0.99), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.29), BranchingFactorAverage(28.9), DecisionFactorAverage(28.9)
Implementation
PlayoutsPerSecond(863.31), MovesPerSecond(342693.37)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 6)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(26), NumStartComponentsHandPerPlayer(13), NumStartComponentsPerPlayer(13), NumStartComponentsHand(26)
Play
PassDecisionFrequency(3%), RemoveDecisionFrequency(20%), StepDecisionFrequency(32%), StepDecisionToEmptyFrequency(32%), FromToDecisionWithinBoardFrequency(5%), FromToDecisionBetweenContainersFrequency(39%), FromToDecisionEmptyFrequency(45%), SetNextPlayerFrequency(5%), MoveAgainFrequency(5%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(87%), EliminatePiecesWinFrequency(87%), DrawFrequency(13%)
Behaviour
PieceNumberAverage(13.85), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(198.57), DurationTurnsStdDev(581.51), DurationTurnsNotTimeouts(51.67), DecisionMoves(0.93), BoardCoverageDefault(0.99), AdvantageP1(0.68), Balance(0.65), Completion(0.87), Drawishness(0.13), Timeouts(0.06), BoardSitesOccupiedAverage(0.58), BranchingFactorAverage(10.2), DecisionFactorAverage(10.9)
Implementation
PlayoutsPerSecond(1833.85), MovesPerSecond(258936.54)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 7)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(24), NumStartComponentsHandPerPlayer(12), NumStartComponentsPerPlayer(12), NumStartComponentsHand(24)
Play
RemoveDecisionFrequency(20%), StepDecisionFrequency(38%), StepDecisionToEmptyFrequency(38%), FromToDecisionWithinBoardFrequency(8%), FromToDecisionBetweenContainersFrequency(33%), FromToDecisionEmptyFrequency(42%), SetNextPlayerFrequency(4%), MoveAgainFrequency(4%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(94%), EliminatePiecesWinFrequency(94%), DrawFrequency(6%)
Behaviour
PieceNumberAverage(12.98), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(201.63), DurationTurnsStdDev(580.87), DurationTurnsNotTimeouts(54.93), DecisionMoves(0.97), BoardCoverageDefault(0.98), AdvantageP1(0.64), Balance(0.72), Completion(0.94), Drawishness(0.06), Timeouts(0.06), BoardSitesOccupiedAverage(0.54), BranchingFactorAverage(11.55), DecisionFactorAverage(11.81)
Implementation
PlayoutsPerSecond(1735.03), MovesPerSecond(287740.46)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 8)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(16), NumStartComponentsHandPerPlayer(8), NumStartComponentsPerPlayer(8), NumStartComponentsHand(16)
Play
RemoveDecisionFrequency(14%), StepDecisionFrequency(43%), StepDecisionToEmptyFrequency(43%), FromToDecisionWithinBoardFrequency(19%), FromToDecisionBetweenContainersFrequency(24%), FromToDecisionEmptyFrequency(43%), SetNextPlayerFrequency(2%), MoveAgainFrequency(2%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(76%), EliminatePiecesWinFrequency(76%), DrawFrequency(24%)
Behaviour
PieceNumberAverage(8.96), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(642.25), DurationTurnsStdDev(1046.95), DurationTurnsNotTimeouts(55.59), DecisionMoves(0.98), BoardCoverageDefault(0.86), AdvantageP1(0.55), Balance(0.9), Completion(0.76), Drawishness(0.24), Timeouts(0.24), BoardSitesOccupiedAverage(0.37), BranchingFactorAverage(16.77), DecisionFactorAverage(17.08)
Implementation
PlayoutsPerSecond(1638.14), MovesPerSecond(335132.69)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 9)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(10), NumStartComponentsHandPerPlayer(5), NumStartComponentsPerPlayer(5), NumStartComponentsHand(10)
Play
RemoveDecisionFrequency(2%), StepDecisionFrequency(50%), StepDecisionToEmptyFrequency(50%), FromToDecisionWithinBoardFrequency(42%), FromToDecisionBetweenContainersFrequency(5%), FromToDecisionEmptyFrequency(47%), SetNextPlayerFrequency(1%), MoveAgainFrequency(1%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(16%), EliminatePiecesWinFrequency(16%), DrawFrequency(84%)
Behaviour
PieceNumberAverage(7.47), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2106.07), DurationTurnsStdDev(902.7), DurationTurnsNotTimeouts(37.94), DecisionMoves(1), BoardCoverageDefault(0.95), AdvantageP1(0.43), Balance(0.86), Completion(0.16), Drawishness(0.84), Timeouts(0.84), BoardSitesOccupiedAverage(0.31), BranchingFactorAverage(26.83), DecisionFactorAverage(26.9)
Implementation
PlayoutsPerSecond(1090.74), MovesPerSecond(323983.65)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 10)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(6), NumStartComponentsHandPerPlayer(3), NumStartComponentsPerPlayer(3), NumStartComponentsHand(6)
Play
FromToDecisionWithinBoardFrequency(100%), FromToDecisionEmptyFrequency(100%), NumPlayPhase(2)
End
DrawFrequency(100%)
Behaviour
PieceNumberAverage(5.99), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(2500), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(2500), DecisionMoves(1), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(1), BoardSitesOccupiedAverage(0.25), BranchingFactorAverage(53.92), DecisionFactorAverage(53.92)
Implementation
PlayoutsPerSecond(92.44), MovesPerSecond(231289.72)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

Rongmei Naga Alignment Game (Ludii 11)

Boolean
Properties
Discrete, Alternating, TwoPlayer
Meta
Start
Start, PiecesPlacedOutsideBoard
Play
Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, StepDecision, StepDecisionToEmpty, FromToDecision, MovesNonDecision, MovesEffects, SetMove, MoveAgain, Conditions, SpaceConditions, Line, PieceConditions, NoPiece, NoPieceNext, IsEmpty, CountPiecesComparison, CountPiecesMoverComparison, Directions, AbsoluteDirections, AdjacentDirection, OrthogonalDirection, Phase, PieceCount
End
End, CaptureEnd, EliminatePiecesEnd, EliminatePiecesWin
Behaviour
Implementation
Then, ForEachPiece
Visual
BoardStyle, GraphStyle, ComponentStyle, MarkerComponent
Math
Arithmetic, Comparison, Equal, GreaterThan, Logic, Negation, Algorithmics, ConditionalStatement, ControlFlowStatement
Container
Shape, SquareShape, RegularShape, PolygonShape, PlayableSites, Vertex, Cell, Tiling, ConcentricTiling, MorrisTiling, Hand
Component
Piece

Numerical
Properties
NumPlayers(2)
Start
NumStartComponents(20), NumStartComponentsHandPerPlayer(10), NumStartComponentsPerPlayer(10), NumStartComponentsHand(20)
Play
RemoveDecisionFrequency(17%), StepDecisionFrequency(40%), StepDecisionToEmptyFrequency(40%), FromToDecisionWithinBoardFrequency(14%), FromToDecisionBetweenContainersFrequency(28%), FromToDecisionEmptyFrequency(42%), SetNextPlayerFrequency(3%), MoveAgainFrequency(3%), NumPlayPhase(2)
End
EliminatePiecesEndFrequency(84%), EliminatePiecesWinFrequency(84%), DrawFrequency(16%)
Behaviour
PieceNumberAverage(10.81), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(459.89), DurationTurnsStdDev(911.18), DurationTurnsNotTimeouts(71.3), DecisionMoves(0.98), BoardCoverageDefault(0.93), AdvantageP1(0.59), Balance(0.82), Completion(0.84), Drawishness(0.16), Timeouts(0.16), BoardSitesOccupiedAverage(0.45), BranchingFactorAverage(14.56), DecisionFactorAverage(14.84)
Implementation
PlayoutsPerSecond(1563.72), MovesPerSecond(284443.94)
Container
NumPlayableSitesOnBoard(24), NumColumns(7), NumRows(7), NumCorners(4), NumDirections(3.33), NumOrthogonalDirections(3.33), NumDiagonalDirections(0), NumAdjacentDirections(3.33), NumOffDiagonalDirections(0), NumOuterSites(8), NumInnerSites(16), NumLayers(1), NumEdges(40), NumCells(0), NumVertices(24), NumPerimeterSites(8), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(4), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(2), NumContainers(3), NumPlayableSites(26)
Component
NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)

     Contact Us
     ludii.games@gmail.com
     cameron.browne@maastrichtuniversity.nl

lkjh Maastricht University Department of Advanced Computing Sciences (DACS), Paul-Henri Spaaklaan 1, 6229 EN Maastricht, Netherlands Funded by a €2m ERC Consolidator Grant (#771292) from the European Research Council