|
Concepts for Game Pahada Keliya Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Pahada Keliya
Boolean Properties Discrete, Alternating, Stochastic, Multiplayer, Cooperation, Team Meta Start Start, PiecesPlacedOnBoard Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, TwoSitesMoves, FromToDecision, MovesNonDecision, MovesEffects, RemoveEffect, SetMove, MoveAgain, Roll, AddEffect, MovesOperators, ByDieMove, Capture, ReplacementCapture, Conditions, PieceConditions, NoPiece, IsEnemy, PieceCount End End, CaptureEnd, EliminatePiecesEnd Behaviour Implementation State, StateType, StackState, PieceState, SiteState, SetSiteState, PlayerValue, CopyContext, Then, ForEachPiece, DoLudeme Visual ComponentStyle, ChessComponent, PawnComponent, StackType, Symbols Math Arithmetic, Operations, Addition, Subtraction, Comparison, Equal, NotEqual, Logic, Conjunction, Negation, Set, Union, Algorithmics, ConditionalStatement, ControlFlowStatement Container PachisiBoard, Track, TrackOwned, Region, PlayableSites, Cell, CrossBoard Component Piece, Dice, DiceD4
Numerical Properties NumPlayers(4) Start NumStartComponents(18), NumStartComponentsBoardPerPlayer(4), NumStartComponentsHandPerPlayer(0.5), NumStartComponentsPerPlayer(4.5), NumStartComponentsBoard(16), NumStartComponentsHand(2) Play PassDecisionFrequency(16%), RemoveDecisionFrequency(4%), FromToDecisionWithinBoardFrequency(80%), FromToDecisionEmptyFrequency(70%), FromToDecisionEnemyFrequency(4%), FromToDecisionFriendFrequency(7%), RemoveEffectFrequency(4%), SetNextPlayerFrequency(43%), MoveAgainFrequency(43%), RollFrequency(57%), AddEffectFrequency(4%), ReplacementCaptureFrequency(4%), NumPlayPhase(1) End EliminatePiecesEndFrequency(91%), DrawFrequency(9%) Behaviour PieceNumberAverage(13.73), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(949.65), DurationTurnsStdDev(1110.15), DurationTurnsNotTimeouts(602.7), DecisionMoves(0.82), BoardCoverageDefault(0.99), AdvantageP1(0.64), Balance(0.97), Completion(0.91), Drawishness(0.09), Timeouts(0.09), BoardSitesOccupiedAverage(0.12), BranchingFactorAverage(4.58), DecisionFactorAverage(5.36) Implementation PlayoutsPerSecond(8.6), MovesPerSecond(28606.79) Container NumPlayableSitesOnBoard(97), NumColumns(19), NumRows(19), NumCorners(8), NumDirections(5.77), NumOrthogonalDirections(3.3), NumDiagonalDirections(2.47), NumAdjacentDirections(5.69), NumOffDiagonalDirections(0), NumOuterSites(69), NumInnerSites(28), NumLayers(1), NumEdges(236), NumCells(97), NumVertices(144), NumPerimeterSites(69), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(1), NumConvexCorners(8), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(2), NumPlayableSites(99) Component NumComponentsType(6), NumComponentsTypePerPlayer(1), NumDice(2)
|