|
Concepts for Game Radran Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, InitialCost Play Moves, MovesDecision, SingleSiteMoves, AddDecision, Scoring End End, ScoringEnd, ScoringWin Behaviour Implementation Then Visual BoardStyle, GraphStyle, PenAndPaperStyle, ComponentStyle, MarkerComponent Math Container PlayableSites, Edge Component Piece
Numerical Properties NumPlayers(2) Start Play PassDecisionFrequency(6%), AddDecisionFrequency(94%), NumPlayPhase(1) End DrawFrequency(100%) Behaviour PieceNumberAverage(16.91), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(34), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(34), DecisionMoves(0.91), BoardCoverageDefault(1), AdvantageP1(0.5), Balance(1), Completion(0), Drawishness(1), Timeouts(0), BoardSitesOccupiedAverage(0.53), BranchingFactorAverage(15.59), DecisionFactorAverage(17) Implementation PlayoutsPerSecond(11066.06), MovesPerSecond(730115.27) Container NumPlayableSitesOnBoard(32), NumColumns(5), NumRows(5), NumCorners(5), NumDirections(12.25), NumOrthogonalDirections(12.25), NumDiagonalDirections(0), NumAdjacentDirections(12.25), NumOffDiagonalDirections(0), NumOuterSites(10), NumInnerSites(22), NumLayers(1), NumEdges(32), NumCells(19), NumVertices(9), NumPerimeterSites(10), NumTopSites(3), NumBottomSites(3), NumRightSites(3), NumLeftSites(3), NumCentreSites(3), NumConvexCorners(5), NumConcaveCorners(0), NumPhasesBoard(5), NumContainers(1), NumPlayableSites(32) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
|