|
Concepts for Game Ciri Amber Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Start Start, PiecesPlacedOnBoard, InitialCost Play Moves, MovesDecision, SingleSiteMoves, RemoveDecision, Scoring End End, ScoringEnd, ScoringWin Behaviour Implementation Then Visual BoardStyle, GraphStyle, PenAndPaperStyle, ComponentStyle, MarkerComponent Math Container PlayableSites, Edge Component Piece
Numerical Properties NumPlayers(2) Start NumStartComponents(21), NumStartComponentsBoardPerPlayer(10.5), NumStartComponentsPerPlayer(10.5), NumStartComponentsBoard(21) Play RemoveDecisionFrequency(100%), NumPlayPhase(1) End ScoringEndFrequency(100%), ScoringWinFrequency(100%) Behaviour PieceNumberAverage(10.5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(21), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(21), DecisionMoves(0.95), BoardCoverageDefault(1), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.5), BranchingFactorAverage(11), DecisionFactorAverage(11.5) Implementation PlayoutsPerSecond(16822.67), MovesPerSecond(1058411.62) Container NumPlayableSitesOnBoard(21), NumColumns(19), NumRows(9), NumCorners(21), NumDirections(10), NumOrthogonalDirections(10), NumDiagonalDirections(0), NumAdjacentDirections(10), NumOffDiagonalDirections(0), NumOuterSites(21), NumInnerSites(0), NumLayers(1), NumEdges(21), NumCells(2), NumVertices(7), NumPerimeterSites(21), NumTopSites(2), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(7), NumConvexCorners(21), NumConcaveCorners(0), NumPhasesBoard(5), NumContainers(1), NumPlayableSites(21) Component NumComponentsType(1), NumComponentsTypePerPlayer(0), NumDice(0)
|