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Concepts for Game Hex Computed with Alpha-Beta playouts
Other concept computations are available: UCT Or Random
Default
Boolean Properties Discrete, Alternating, TwoPlayer Meta Meta, OpeningContract, SwapOption Start Play Moves, MovesDecision, NoSiteMoves, SwapPlayersDecision, SingleSiteMoves, AddDecision, Conditions, SpaceConditions, Connection, Directions, AbsoluteDirections, AdjacentDirection End End, SpaceEnd, ConnectionEnd, ConnectionWin Behaviour Implementation Visual ComponentStyle, MarkerComponent Math Container Shape, RegularShape, PolygonShape, DiamondShape, Region, PlayableSites, Cell, Tiling, HexTiling Component Piece
Numerical Properties NumPlayers(2) Start Play AddDecisionFrequency(100%), NumPlayPhase(1) End ConnectionEndFrequency(100%), ConnectionWinFrequency(100%) Behaviour PieceNumberAverage(45.5), SkillTraceScore(0), SkillTraceTrials(0), SkillTraceErrorSlope(0), SkillTraceErrorIntercept(0), DurationTurns(91), DurationTurnsStdDev(0), DurationTurnsNotTimeouts(91), DecisionMoves(1), BoardCoverageDefault(0.75), AdvantageP1(1), Balance(0), Completion(1), Drawishness(0), Timeouts(0), BoardSitesOccupiedAverage(0.38), BranchingFactorAverage(76.01), DecisionFactorAverage(76.01) Implementation PlayoutsPerSecond(6696.4), MovesPerSecond(720256.13) Container NumPlayableSitesOnBoard(121), NumColumns(11), NumRows(11), NumCorners(4), NumDirections(9.92), NumOrthogonalDirections(5.29), NumDiagonalDirections(4.63), NumAdjacentDirections(5.29), NumOffDiagonalDirections(0), NumOuterSites(40), NumInnerSites(81), NumLayers(1), NumEdges(406), NumCells(121), NumVertices(286), NumPerimeterSites(40), NumTopSites(1), NumBottomSites(1), NumRightSites(1), NumLeftSites(1), NumCentreSites(1), NumConvexCorners(4), NumConcaveCorners(0), NumPhasesBoard(3), NumContainers(1), NumPlayableSites(121) Component NumComponentsType(2), NumComponentsTypePerPlayer(1), NumDice(0)
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